Offline2.82.242.26:28015checked 25d ago
Local Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Local Test?
The name of Local Test does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is off, Valve's anti-cheat.
What is the map on Local Test?
A procedural map is what Local Test runs, generated by the game.
Server tags
Where can Local Test be found in Rust Player Count lists and filters?
These Rust Player Count lists include Local Test: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on Local Test?
For the game's server browser, Local Test publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is Local Test?
The server Local Test is offline at present, with its last appearance 25 days 9 hours ago.
How does Local Test compare in server rankings?
Local Test is in the top – of all ranked servers with a rank of #13,273 for player hours over the past seven days.
Server details
What is the online status and reliability of Local Test?
Currently offline, Local Test was last seen 25 days 9 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 18 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Local Test?
Rust network protocol 2633 and build 164530 on Windows is what Local Test uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Local Test?
There is no region published by Local Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 2.82.242.26:28015.
Wipe days
What wipe pattern does Local Test follow?
The rhythm of wipes on Local Test cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 25 days 10 hours ago.
Connect to the server
What steps are needed to join Local Test?
Joining is done by opening the console (F1) and running client.connect 2.82.242.26:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.