Rust Player Count
84,652 playing now

Offline2.84.244.104:35005checked 22d ago

Tin & Blood

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,487 top 68%
Last wipe 31d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average 450/ 550
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average 440/ 500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average 279/ 300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average 417/ 450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average 73/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average 336/ 425

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Tin & Blood use?

The name of Tin & Blood does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on Tin & Blood?

Tin & Blood runs a procedural map of size 6,000 with seed 1789661113, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Tin & Blood be found in Rust Player Count lists and filters?

The Rust Player Count lists that Tin & Blood fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Tin & Blood?

For the game's server browser, Tin & Blood publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Tin & Blood?

Tin & Blood is offline at the moment; the last time it was seen was 22 days 7 hours ago.

How does Tin & Blood compare in server rankings?

Over the last seven days, Tin & Blood is #15,487 for player hours, placing it in the top 68% of ranked servers.

Server information

What is the online status and reliability of Tin & Blood?

Currently offline, Tin & Blood was last seen 22 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 20 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Tin & Blood?

Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Tin & Blood?

No region is published by Tin & Blood. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 2.84.244.104:35005.

Wipe information

What wipe pattern does Tin & Blood follow?

Too few wipes are recorded for Tin & Blood to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 31 days 22 hours.

Connect to the server

What steps are needed to join Tin & Blood?

Open the Rust console with F1, then type client.connect 2.84.244.104:35005. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.