Rust Player Count
39,935 playing now

Offline2.84.252.145:35005checked 22d ago

Tin & Blood

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,445 top 67%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average 273/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 150/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average 200/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 167/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 26/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average 153/ 175

Quick answers

from the figures on this page

Settings and map

What configuration does Tin & Blood use?

The name of Tin & Blood does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on Tin & Blood?

A procedural map of size 6,000 is what Tin & Blood runs, generated by the game with seed 1789661113. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Tin & Blood be found in Rust Player Count lists and filters?

The Rust Player Count lists that Tin & Blood fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Tin & Blood convey?

These are the tags Tin & Blood publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Tin & Blood have?

The server Tin & Blood is offline at present, with its last appearance 22 days 18 hours ago.

Where does Tin & Blood sit in the rankings?

Over the last seven days, Tin & Blood is #15,445 for player hours, placing it in the top 67% of ranked servers.

Server information

What is the uptime and reliability of Tin & Blood?

Tin & Blood is down at the moment and was last seen 22 days 18 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 21 September 2026.

What Rust version is used on Tin & Blood?

On Linux, Tin & Blood runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Tin & Blood serve?

There is no region published by Tin & Blood. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 2.84.252.145:35005.

Wipe schedule

When does Tin & Blood wipe?

The rhythm of wipes on Tin & Blood cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 32 days 11 hours ago.

Connect to the server

How can I connect to Tin & Blood?

To get in, press F1 in Rust and enter client.connect 2.84.252.145:35005. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.