Rust Player Count
43,632 playing now

Offline2.87.108.187:35005checked 20d ago

Tin & Blood

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,643 top 71%
Last wipe 33d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average 306/ 300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average 173/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 154/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average 187/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 39/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average 191/ 225

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Tin & Blood?

The name of Tin & Blood does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on Tin & Blood?

A procedural map, generated by the game, runs on Tin & Blood.

Tags and filters

Where can Tin & Blood be found in Rust Player Count lists and filters?

The Rust Player Count lists that Tin & Blood fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Tin & Blood?

The game's server browser reads these tags from Tin & Blood: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Tin & Blood have?

The server Tin & Blood is offline at present, with its last appearance 20 days 23 hours ago.

Where does Tin & Blood sit in the rankings?

For player hours in the last seven days, Tin & Blood ranks #15,643 and is in the top 71% of all ranked servers.

Server information

How reliable is Tin & Blood, and is it online?

Currently offline, Tin & Blood was last seen 20 days 23 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 24 September 2026.

What is the Rust version for Tin & Blood?

Linux hosts Tin & Blood, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Tin & Blood?

There is no region published by Tin & Blood. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 2.87.108.187:35005.

Wipe schedule

When does Tin & Blood wipe?

The rhythm of wipes on Tin & Blood cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 33 days 12 hours ago.

Connect to the server

What steps are needed to join Tin & Blood?

To get in, press F1 in Rust and enter client.connect 2.87.108.187:35005. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.