Offline2.87.108.187:35005checked 20d ago
Tin & Blood
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Tin & Blood?
The name of Tin & Blood does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
What is the map on Tin & Blood?
A procedural map, generated by the game, runs on Tin & Blood.
Tags and filters
Where can Tin & Blood be found in Rust Player Count lists and filters?
The Rust Player Count lists that Tin & Blood fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on Tin & Blood?
The game's server browser reads these tags from Tin & Blood: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does Tin & Blood have?
The server Tin & Blood is offline at present, with its last appearance 20 days 23 hours ago.
Where does Tin & Blood sit in the rankings?
For player hours in the last seven days, Tin & Blood ranks #15,643 and is in the top 71% of all ranked servers.
Server information
How reliable is Tin & Blood, and is it online?
Currently offline, Tin & Blood was last seen 20 days 23 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 24 September 2026.
What is the Rust version for Tin & Blood?
Linux hosts Tin & Blood, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Tin & Blood?
There is no region published by Tin & Blood. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 2.87.108.187:35005.
Wipe schedule
When does Tin & Blood wipe?
The rhythm of wipes on Tin & Blood cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 33 days 12 hours ago.
Connect to the server
What steps are needed to join Tin & Blood?
To get in, press F1 in Rust and enter client.connect 2.87.108.187:35005. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.