Offline200.5.55.79:28015checked 52m ago
Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Rust?
No gather rate appears in the name of Rust. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.
What is the map on Rust?
A procedural map is what Rust runs, generated by the game.
Tags, lists and filters
Where can Rust be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rust fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Rust?
These are the tags Rust publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does Rust have?
Rust is offline at the moment; the last time it was seen was 52 minutes ago. In the past 48 hours, the peak activity occurred at 03:00 UTC, averaging 1 players.
About the server
How reliable is Rust, and is it online?
Last seen 52 minutes ago, Rust is offline right now. 16 October 2026 is when Rust Player Count first saw it.
What is the Rust version for Rust?
Windows hosts Rust, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Rust?
There is no region published by Rust. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 200.5.55.79:28015.
Wipe days
What wipe pattern does Rust follow?
Too few wipes are recorded for Rust to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 8 days 22 hours.
How to join
How can I connect to Rust?
To get in, press F1 in Rust and enter client.connect 200.5.55.79:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.