Rust Player Count
44,974 playing now

Offline201.185.131.163:28015checked 1d ago

Killer

moddedoxide
Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #9,634 top 43%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75116:0017:0018:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.9 days between real wipes
On rhythm 25% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:30 UTC2d ago 1 – running 1
Sat 3 Oct, 18:43 UTC10d ago 1 – 8 days 0
Thu 1 Oct, 22:10 UTC FW12d ago 1 – 1.9 days 1
Sun 27 Sep, 17:45 UTC16d ago 1 – 4.2 days 1
Sun 27 Sep, 00:22 UTC17d ago 1 – 0.7 days 1
Fri 25 Sep, 00:26 UTC19d ago 1 – 2 days 1
Mon 21 Sep, 01:39 UTC23d ago 1 – 3.9 days 0
Sun 20 Sep, 15:39 UTC23d ago 1 – 0.4 days 0
Sat 19 Sep, 17:10 UTC24d ago 1 – 0.9 days 1
Sat 19 Sep, 00:05 UTC25d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 94/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 97/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 29/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 32/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Killer?

The name of Killer does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Killer?

A procedural map is what Killer runs, generated by the game.

Tags and filters

Where can Killer be found in Rust Player Count lists and filters?

These Rust Player Count lists include Killer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on Killer?

For the game's server browser, Killer publishes: gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Killer have?

Killer is offline at the moment; the last time it was seen was 38 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The highest average in the last 48 hours was 1 players at 18:00 UTC.

How does Killer compare in server rankings?

Killer is in the top 43% of all ranked servers with a rank of #9,634 for player hours over the past seven days.

Server information

What is the uptime and reliability of Killer?

Currently offline, Killer was last seen 38 hours ago. In the last 7 full days, it was up for 9 of 168 hours, which is 5% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Killer?

On Windows, Killer runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Killer serve?

There is no region published by Killer. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 201.185.131.163:28015.

Wipe schedule

What should you expect on Killer during a wipe?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Killer follow?

With irregular wipe times on Killer, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 2 days 15 hours ago.

How to join

How can I connect to Killer?

To get in, press F1 in Rust and enter client.connect 201.185.131.163:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.