Rust Player Count
35,474 playing now

Offline201.187.209.107:28015checked 26d ago

Dark Night Club X5 PvE Zombie

5x monthly wipes vanillamoddedoxidepve
Players now 0/ 30 0% full
7-day average 0 peak –
Rank #15,471 top 71%
Last wipe 32d ago monthly schedule
Next wipe 22d 11h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 11 on average 13/ 100
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 8 on average 4/ 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 8 on average 2/ 100
Enchanted.gg EU 5x PvE | No Raiding/Killing | Noob FriendlyEU · groups of 30+ · 5x · monthly · 6 on average 4/ 50
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 5 on average 3/ 100
SafeHouse 5x Extreme PvENA · groups of 8+ · 5x · monthly · 4 on average 1/ 500

Quick answers

from the figures on this page

Rules and settings

What configuration does Dark Night Club X5 PvE Zombie use?

The gather rate on Dark Night Club X5 PvE Zombie is 5x, per its name. Up to 8 players per group, which is the game's default. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What is the map on Dark Night Club X5 PvE Zombie?

A procedural map, generated by the game, runs on Dark Night Club X5 PvE Zombie.

Server tags

Where can Dark Night Club X5 PvE Zombie be found in Rust Player Count lists and filters?

The Rust Player Count lists that Dark Night Club X5 PvE Zombie fits are: 5x Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What information do the tags on Dark Night Club X5 PvE Zombie convey?

The game's server browser reads these tags from Dark Night Club X5 PvE Zombie: gmvanilla (Game mode): Standard vanilla survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): It runs on game build 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; modded (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Dark Night Club X5 PvE Zombie have?

Currently offline, Dark Night Club X5 PvE Zombie was last seen 26 days 23 hours ago.

How does Dark Night Club X5 PvE Zombie compare in server rankings?

Over the last seven days, Dark Night Club X5 PvE Zombie is #15,471 for player hours, placing it in the top 71% of ranked servers.

Server information

How reliable is Dark Night Club X5 PvE Zombie, and is it online?

Currently offline, Dark Night Club X5 PvE Zombie was last seen 26 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Dark Night Club X5 PvE Zombie?

On Windows, Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Dark Night Club X5 PvE Zombie?

No region is published by Dark Night Club X5 PvE Zombie. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 201.187.209.107:28015.

Wipe information

When does Dark Night Club X5 PvE Zombie wipe?

The next wipe for Dark Night Club X5 PvE Zombie is an estimate based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 32 days 14 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What is the process to join Dark Night Club X5 PvE Zombie?

Open the Rust console with F1, then type client.connect 201.187.209.107:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs163794,ts8,^o^z,modded

Game

gmvanilla
Game mode Standard vanilla survival.
mp30
Max players The server has 30 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build It runs on game build 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.
modded
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.