Rust Player Count
48,799 playing now

Offline201.187.211.206:28015checked 15d ago

Dark Night Club X5 PvE Zombie

5x monthly wipes vanillamoddedoxidepve
Players now 3/ 30 10% full
7-day average 0 peak –
Rank #11,716 top 49%
Last wipe 26d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 11 on average 7/ 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 8 on average 0/ 100
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 7 on average 7/ 100
Enchanted.gg EU 5x PvE | No Raiding/Killing | Noob FriendlyEU · groups of 30+ · 5x · monthly · 6 on average 5/ 50
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 5 on average 9/ 100
SafeHouse 5x Extreme PvENA · groups of 8+ · 5x · monthly · 4 on average 2/ 500

Quick answers

from the figures on this page

Rules and settings

Which rules govern Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie sets its gather rate to 5x, as its name states. Up to 8 players per group, which is the game's default. The server runs pve, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What map is used on Dark Night Club X5 PvE Zombie?

The game generates a procedural map of size 3,500 with seed 674960 for Dark Night Club X5 PvE Zombie. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Dark Night Club X5 PvE Zombie be found in Rust Player Count lists and filters?

These Rust Player Count lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

How should you interpret the tags on Dark Night Club X5 PvE Zombie?

For the game's server browser, Dark Night Club X5 PvE Zombie publishes: gmvanilla (Game mode): Survival in its vanilla form; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; modded (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie is offline at the moment; the last time it was seen was 15 days 4 hours ago.

How does Dark Night Club X5 PvE Zombie compare in server rankings?

For player hours in the last seven days, Dark Night Club X5 PvE Zombie ranks #11,716 and is in the top 49% of all ranked servers.

Server details

What is the uptime and reliability of Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie is down at the moment and was last seen 15 days 4 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 27 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Dark Night Club X5 PvE Zombie?

Rust network protocol 2633 and build 165217 on Windows is what Dark Night Club X5 PvE Zombie uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Dark Night Club X5 PvE Zombie?

No region is published by Dark Night Club X5 PvE Zombie. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 201.187.211.206:28015.

Wipe information

What wipe pattern does Dark Night Club X5 PvE Zombie follow?

Based on the force wipe, the next wipe for Dark Night Club X5 PvE Zombie is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 3 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

What steps are needed to join Dark Night Club X5 PvE Zombie?

To get in, press F1 in Rust and enter client.connect 201.187.211.206:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival in its vanilla form.
mp30
Max players Capacity: 30 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.
modded
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.