Rust Player Count
48,308 playing now

Online201.187.214.175:28015checked 12m ago

Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot

5x monthly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 4
Rank #8,066 top 36%
Last wipe 6d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 111 on average 133/ 175
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 79 on average 161/ 200
Rustafields.com [X5][Shop]EU · groups of 16+ · 5x · monthly · 11 on average 1/ 150
JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|EU · groups of 100+ · 5x · monthly · 9 on average 5/ 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 7 on average 14/ 120
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]NA · groups of 8+ · 5x · monthly · 4 on average 8/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot use?

Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot sets its gather rate to 5x, as its name states. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What is the map on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot?

Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot runs a procedural map of size 3,500 with seed 471471404, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot be found in Rust Player Count lists and filters?

The Rust Player Count lists that Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot fits are: 5x Rust servers, Modded Rust servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 5x.

What information do the tags on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot convey?

These are the tags Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; modded (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot have?

With 50 slots, Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot has 0 players at the moment. With a peak of 4, the average over seven days is 0 players. The highest average in the last 48 hours was 3 players at 17:00 UTC.

Where does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot sit in the rankings?

Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot is in the top 36% of all ranked servers with a rank of #8,066 for player hours over the past seven days.

About the server

How reliable is Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot, and is it online?

You can find Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot online at the moment. The uptime it gives suggests it restarted about 6 days 3 hours ago. For the last 1 full day, it was online for 0 of 24 hours, a 0% uptime. Rust Player Count recorded it for the first time on 12 October 2026.

What is the Rust version for Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot?

Windows hosts Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot, which runs Rust network protocol 2634 and build 167058. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot?

No region is published by Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 201.187.214.175:28015.

How well does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot perform?

In the last 48 hours, it averaged 93 server fps, with a low of 77. The highest entity count was 72,241, covering buildings, deployables and all other objects. Memory usage reached up to 4,124 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

When does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot wipe?

The next wipe for Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 6 days 4 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

What is the process to join Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot?

Joining is done by opening the console (F1) and running client.connect 201.187.214.175:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/channels/1499107666490822866/1549134378184089660.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167058,ts8,^o^z,modded

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build The game build is 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.
modded
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.