Rust Player Count
49,807 playing now

Offline201.187.215.57:28015checked 22d ago

Dark Night Club X5 PvE Zombie

5x monthly wipes vanillamoddedoxidepve
Players now 1/ 30 3% full
7-day average 0 peak –
Rank #15,498 top 68%
Last wipe 26d ago monthly schedule
Next wipe 22d 8h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

22d 8hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 20:37 UTC26d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 11 on average 17/ 100
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 8 on average 0/ 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 7 on average 8/ 100
Enchanted.gg EU 5x PvE | No Raiding/Killing | Noob FriendlyEU · groups of 30+ · 5x · monthly · 6 on average 3/ 50
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 5 on average 0/ 100
SafeHouse 5x Extreme PvENA · groups of 8+ · 5x · monthly · 4 on average 1/ 500

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Dark Night Club X5 PvE Zombie use?

Dark Night Club X5 PvE Zombie sets its gather rate to 5x, as its name states. The group limit is the game's default of 8 players. The server runs pve, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is running on Dark Night Club X5 PvE Zombie?

A procedural map of size 3,500 is what Dark Night Club X5 PvE Zombie runs, generated by the game with seed 674960. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Dark Night Club X5 PvE Zombie be found in Rust Player Count lists and filters?

These Rust Player Count lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

How should you interpret the tags on Dark Night Club X5 PvE Zombie?

The game's server browser reads these tags from Dark Night Club X5 PvE Zombie: gmvanilla (Game mode): Standard vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; modded (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie is offline at the moment; the last time it was seen was 22 days 15 hours ago.

What position does Dark Night Club X5 PvE Zombie hold among Rust servers?

For player hours in the last seven days, Dark Night Club X5 PvE Zombie ranks #15,498 and is in the top 68% of all ranked servers.

About the server

How reliable is Dark Night Club X5 PvE Zombie, and is it online?

Currently offline, Dark Night Club X5 PvE Zombie was last seen 22 days 15 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 17 September 2026.

What is the Rust version for Dark Night Club X5 PvE Zombie?

Rust network protocol 2633 and build 164530 on Windows is what Dark Night Club X5 PvE Zombie uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Dark Night Club X5 PvE Zombie?

A region is not published by Dark Night Club X5 PvE Zombie. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 201.187.215.57:28015.

Wipe information

What happens on Dark Night Club X5 PvE Zombie when a wipe occurs?

Across its recent wipes, the busiest times averaged 3 players. 6 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Dark Night Club X5 PvE Zombie wipe?

The only wipes for Dark Night Club X5 PvE Zombie are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 26 days 14 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

How can I connect to Dark Night Club X5 PvE Zombie?

To get in, press F1 in Rust and enter client.connect 201.187.215.57:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode Standard vanilla survival.
mp30
Max players 30 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.
modded
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.