Offline201.7.25.224:28015checked 30d ago
ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for ServerName?
A gather rate is absent from the name of ServerName. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
Tags and filters
Where can ServerName be found in Rust Player Count lists and filters?
The Rust Player Count lists that ServerName fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on ServerName?
These are the tags ServerName publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on ServerName?
Currently offline, ServerName was last seen 30 days 11 hours ago.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #13,902 and is in the top – of all ranked servers.
Server information
What is the uptime and reliability of ServerName?
ServerName is down at the moment and was last seen 30 days 11 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on ServerName?
Windows hosts ServerName, which runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find ServerName?
There is no region published by ServerName. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 201.7.25.224:28015.
Wipe information
When does ServerName wipe?
Too few wipes are recorded for ServerName to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 30 days 15 hours ago.
Connect to the server
How can I connect to ServerName?
To get in, press F1 in Rust and enter client.connect 201.7.25.224:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.