Online202.125.20.51:28015checked 12m ago
Rustov 2.0
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 22:21 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Rustov 2.0 use?
No gather rate appears in the name of Rustov 2.0. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map is running on Rustov 2.0?
A procedural map of size 3,500 is what Rustov 2.0 runs, generated by the game with seed 1834446663. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can Rustov 2.0 be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rustov 2.0 fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on Rustov 2.0?
For the game's server browser, Rustov 2.0 publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is Rustov 2.0?
Right now, 0 players are on Rustov 2.0, which has 10 slots. For the past week, the average number of players was 0.
How does Rustov 2.0 compare in server rankings?
For player hours in the last seven days, Rustov 2.0 ranks #15,903 and is in the top 72% of all ranked servers.
Server details
What is the online status and reliability of Rustov 2.0?
Right now, Rustov 2.0 is up. The uptime it gives suggests it restarted about 2 days 18 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 24 September 2026.
What Rust version is used on Rustov 2.0?
Rust network protocol 2634 and build 167398 on Windows is what Rustov 2.0 uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does Rustov 2.0 serve?
There is no region published by Rustov 2.0. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 202.125.20.51:28015.
Is Rustov 2.0 lag-free?
The server ran at an average of 142 fps over the last 48 hours, never falling below 121. Up to 69,896 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,816 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
What changes on Rustov 2.0 on wipe day?
The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.
When does Rustov 2.0 wipe?
With so few of Rustov 2.0's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 2 days 20 hours ago.
Connect to the server
What steps are needed to join Rustov 2.0?
To get in, press F1 in Rust and enter client.connect 202.125.20.51:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.