Rust Player Count
41,514 playing now

OfflineEA202.189.23.225:60005checked 17h ago

[测试]

monthly wipes vanillamoddedoxidepve
Players now 0/ 2 0% full
7-day average 0 peak 2
Rank #9,089 top 41% · #434 in EA
Last wipe 12d ago monthly schedule
Next wipe 22d 9h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5212:0017:0023:0004:0010:0015:00

Hourly average and peak, UTC.

Server performance

01020304012:0017:0023:0004:0010:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 41% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence

Usual gap 3 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

22d 9hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Mon 5 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:07 UTC8d ago 1 – running 1
Wed 30 Sep, 10:37 UTC13d ago 1 held half 5 days 0
Tue 29 Sep, 12:25 UTC14d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长EA · groups of 5 · monthly · 14 on average 16/ 456
[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉EA · groups of 6 · monthly · 4 on average 6/ 100
[大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉EA · groups of 7 · monthly · 4 on average 2/ 100
[从零开始PVE]新开|原倍|萌新|养老|生存EA · groups of 6 · monthly · 2 on average 2/ 100
614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来EA · groups of 6 · 61 on average 71/ 150
[SEA]Singapore PVEx20 10/09/26 SkillTree EventsEA · groups of 7 · weekly · 6 on average 2/ 50

Quick answers

from the figures on this page

Settings and map

What configuration does [测试] use?

No gather rate appears in the name of [测试]. A maximum of 5 players per group. pve is the game mode, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What is the map on [测试]?

The game generates a procedural map of size 4,200 with seed 1337 for [测试]. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags, lists and filters

Where can [测试] be found in Rust Player Count lists and filters?

The Rust Player Count lists that [测试] fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on [测试] convey?

The game's server browser reads these tags from [测试]: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts5 (Group limit): You can have up to 5 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; EA (East Asia): You can find it in the East Asia section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on [测试]?

The server [测试] is offline at present, with its last appearance 17 hours ago. The seven-day average is 0 players, with a peak of 2. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 2 players.

How does [测试] compare in server rankings?

[测试] ranks #9,089 for player hours over the past seven days, #434 in Asia, and is in the top 41% of all ranked servers.

Server details

What is the uptime and reliability of [测试]?

Last seen 17 hours ago, [测试] is offline right now. Based on the uptime it reports, the last restart was about 17 hours ago. In the last 7 full days, it was up for 101 of 168 hours, which is 60% uptime. Its first appearance in Rust Player Count was on 28 September 2026.

What is the Rust version for [测试]?

Rust network protocol 2634 and build 167584 on Windows is what [测试] uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [测试]?

In Asia, [测试] lists itself with its EA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 202.189.23.225:60005.

Is [测试] lag-free?

In the last 48 hours, it averaged 33 server fps, with a low of 11. The highest entity count was 127,723, covering buildings, deployables and all other objects. Peak memory use was 3,970 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on [测试] on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 4 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does [测试] wipe?

Wipes happen once a month on [测试], along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 9 hours ago. The tags show a wipe schedule set to monthly.

Join the server

How can I connect to [测试]?

Open the Rust console with F1, then type client.connect 202.189.23.225:60005. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players 2 slots are available.
ts5
Group limit You can have up to 5 players per team.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

EA
East Asia You can find it in the East Asia section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.