Rust Player Count
59,758 playing now

OnlineEA202.189.23.234:14230checked 11m ago

#6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带

modded
Players now 19/ 100 19% full
7-day average 19 peak 26
Rank #781 top 4% · #64 in EA
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
01020304022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 12.9 days between real wipes
Wipe-day peak 20 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:25 UTC FW13d ago 21 – running 0
Fri 18 Sep, 23:01 UTC25d ago 19 held half 12.9 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average 35/ 100
【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average 29/ 200
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 24 on average 23/ 100
#10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 23 on average 20/ 100
[守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 22 on average 19/ 100
[霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 21 on average 22/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带?

A gather rate is absent from the name of #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带. No group limit is published. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Anti-cheat VAC from Valve is on.

What map is used on #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带?

The game generates a procedural map of size 3,900 with seed 1337 for #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带 be found in Rust Player Count lists and filters?

These Rust Player Count lists include #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带: Modded Rust servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

How should you interpret the tags on #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带?

The game's server browser reads these tags from #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; v2634 (Protocol): To join, your game must match protocol 2634; ptrak (Networking): The network layer is RakNet, Rust's standard one; monthly (Monthly): Wipes occur monthly, at the same time as the force wipe; vanilla (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The Modded category: plugins or configuration change gameplay; EA (East Asia): The server browser lists this one under East Asia; h454e9f56 (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带?

19 of 100 slots are filled on #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带 right now. The average player count for the last seven days is 19, and the highest point was 26. The busiest time in the last 48 hours was 12:00 UTC, with an average of 26 players.

How does #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带 compare in server rankings?

For player hours in the last seven days, #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带 is #781 overall, #64 in Asia, and in the top 4% of all ranked servers.

Server details

What is the online status and reliability of #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带?

#6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带 is currently online. The uptime it gives suggests it restarted about 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带?

Rust network protocol 2634 on Windows is what #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带 uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带?

With its EA tag, #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带 lists itself in Asia. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 202.189.23.234:14230.

What is the performance like on #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带?

Over the last 48 hours, the average server fps was 70, and it never dropped below 42. Up to 100,856 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,401 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What should you expect on #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带 during a wipe?

The average busiest point in recent wipes reached 20 players. 13 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带 wipe?

The rhythm of wipes on #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带 cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 13 days ago.

Join the server

What is the process to join #6-[搞就完了]1000倍/10.14新档/全解秒造/战争地带?

Joining is done by opening the console (F1) and running client.connect 202.189.23.234:14230. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,v2634,monthly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
v2634
Protocol To join, your game must match protocol 2634.
ptrak
Networking The network layer is RakNet, Rust's standard one.

Wipe schedule

monthly
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

vanilla
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The Modded category: plugins or configuration change gameplay.

Region

EA
East Asia The server browser lists this one under East Asia.

Other

h454e9f56
Custom tag The owner or a plugin added this non-standard Rust tag.
stok
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.