Rust Player Count
54,499 playing now

Online202.36.95.187:25188checked 9m ago

A Shockbyte Rust Server

moddedcarbon
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,948 top 72%
Last wipe 19d ago no schedule published
Next wipe 1d 20h Fri 16 Oct, 08:23 UTC

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 08:23 UTC, in 1d 20h. Every 3 weeks on Friday at 08:23 UTC · low confidence

Usual gap 21 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

1d 20hFri 16 Oct, 08:23 UTC
22d 7hThu 5 Nov, 19:00 UTC FW
22d 20hFri 6 Nov, 08:23 UTC
43d 20hFri 27 Nov, 08:23 UTC

The first 48 hours of its last wipes

Fri 25 SepFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 08:23 UTC19d ago 1 – running 0
Fri 4 Sep, 09:34 UTC40d ago 1 halved by day 2 21 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 148/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 146/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 40/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 38/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does A Shockbyte Rust Server use?

A gather rate is absent from the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 869888574, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): Your game version needs to be on protocol 2635 to connect; cs167904 (Build): The game build is 167904; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 1 slots. The average player count for the past seven days is 0.

What position does A Shockbyte Rust Server hold among Rust servers?

A Shockbyte Rust Server is in the top 72% of all ranked servers with a rank of #15,948 for player hours over the past seven days.

Server details

What is the online status and reliability of A Shockbyte Rust Server?

You can find A Shockbyte Rust Server online at the moment. Based on the uptime it reports, the last restart was about 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 167904. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 202.36.95.187:25188.

What is the performance like on A Shockbyte Rust Server?

In the last 48 hours, it averaged 177 server fps, with a low of 92. The highest entity count was 52,000, covering buildings, deployables and all other objects. At its highest, it used 4,802 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on A Shockbyte Rust Server when a wipe occurs?

Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 2.

What wipe pattern does A Shockbyte Rust Server follow?

The wipe cycle for A Shockbyte Rust Server is every 3 weeks on Friday at 08:23 UTC. Friday 16 October at 08:23 UTC is when the next wipe is due. The world in play was created 19 days 3 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 202.36.95.187:25188. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167904,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol Your game version needs to be on protocol 2635 to connect.
cs167904
Build The game build is 167904.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.