Rust Player Count
30,742 playing now

Online203.16.163.109:25065checked 9m ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #11,456 top 53%
Last wipe 9h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.511.5221:0023:0001:0002:0004:0006:00Wiped Wed 21 Oct, 21:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0023:0001:0002:0004:0006:00Wiped Wed 21 Oct, 21:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 429 on average 224/ 225
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 419 on average 147/ 200
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 312 on average 31/ 200
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 291 on average 188/ 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 289 on average 70/ 100
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 258 on average 43/ 200

Quick answers

from the figures on this page

Rules and settings

What are the server rules for A Shockbyte Rust Server?

A gather rate is absent from the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

A procedural map of size 1,500 is what A Shockbyte Rust Server runs, generated by the game with seed 50000. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on A Shockbyte Rust Server convey?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on A Shockbyte Rust Server?

0 of 40 slots are filled on A Shockbyte Rust Server right now. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 21:00 UTC, averaging 1 players.

How does A Shockbyte Rust Server compare in server rankings?

Over the last seven days, A Shockbyte Rust Server is #11,456 for player hours, placing it in the top 53% of ranked servers.

Server information

How reliable is A Shockbyte Rust Server, and is it online?

Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was about 8 hours ago. Rust Player Count recorded it for the first time on 21 October 2026.

What Rust version is used on A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 203.16.163.109:25065.

Is A Shockbyte Rust Server lag-free?

The server ran at an average of 249 fps over the last 48 hours, never falling below 237. The highest entity count was 8,336, covering buildings, deployables and all other objects. Memory usage reached up to 1,971 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 9 hours.

Connect to the server

How can I connect to A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 203.16.163.109:25065. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.