Rust Player Count
83,592 playing now

Online203.16.163.5:21900checked 10m ago

A Shockbyte x Discord Production Rust Server

moddedoxide
Players now 0/ 125 0% full
7-day average 0 peak 2
Rank #6,133 top 28%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:29 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 200/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 192/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 41/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 75/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern A Shockbyte x Discord Production Rust Server?

A gather rate is absent from the name of A Shockbyte x Discord Production Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is off.

What map is used on A Shockbyte x Discord Production Rust Server?

A procedural map of size 3,500 is what A Shockbyte x Discord Production Rust Server runs, generated by the game with seed 50000. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can A Shockbyte x Discord Production Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

For the game's server browser, A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): The usual Rust survival experience; mp125 (Max players): 125 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does A Shockbyte x Discord Production Rust Server have?

Right now, 0 players are on A Shockbyte x Discord Production Rust Server, which has 125 slots. The average player count for the last seven days is 0, and the highest point was 2. The busiest time in the last 48 hours was 18:00 UTC, with an average of 2 players.

How does A Shockbyte x Discord Production Rust Server compare in server rankings?

A Shockbyte x Discord Production Rust Server is in the top 28% of all ranked servers with a rank of #6,133 for player hours over the past seven days.

Server information

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is currently online. It reports an uptime that puts the last restart at roughly 9 days 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 14 September 2026.

What Rust version is used on A Shockbyte x Discord Production Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte x Discord Production Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find A Shockbyte x Discord Production Rust Server?

There is no region published by A Shockbyte x Discord Production Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 203.16.163.5:21900.

Is A Shockbyte x Discord Production Rust Server lag-free?

The server ran at an average of 98 fps over the last 48 hours, never falling below 53. Up to 67,747 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,651 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on A Shockbyte x Discord Production Rust Server on wipe day?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does A Shockbyte x Discord Production Rust Server wipe?

The rhythm of wipes on A Shockbyte x Discord Production Rust Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 9 days 21 hours.

How to join

What steps are needed to join A Shockbyte x Discord Production Rust Server?

To get in, press F1 in Rust and enter client.connect 203.16.163.5:21900. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp125
Max players 125 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.