Rust Player Count
44,312 playing now

Offline203.16.163.90:25976checked 7d ago

VibeCoded Server!

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,956 top 71%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 14.6 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:03 UTC12d ago 1 – running 0
Thu 17 Sep, 20:26 UTC27d ago 1 halved by day 3 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 196/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 119/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average 438/ 500
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average 113/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 23/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 125/ 175

Quick answers

from the figures on this page

Settings and map

What are the server rules for VibeCoded Server!?

A gather rate is absent from the name of VibeCoded Server!. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What is the map on VibeCoded Server!?

A procedural map of size 1,000 is what VibeCoded Server! runs, generated by the game with seed 734127336. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can VibeCoded Server! be found in Rust Player Count lists and filters?

These Rust Player Count lists include VibeCoded Server!: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on VibeCoded Server!?

For the game's server browser, VibeCoded Server! publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166601 (Build): The game build is 166601; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on VibeCoded Server!?

Currently offline, VibeCoded Server! was last seen 7 days 19 hours ago.

Where does VibeCoded Server! sit in the rankings?

For player hours in the last seven days, VibeCoded Server! ranks #15,956 and is in the top 71% of all ranked servers.

Server information

What is the uptime and reliability of VibeCoded Server!?

Last seen 7 days 19 hours ago, VibeCoded Server! is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 14 September 2026.

What Rust version is used on VibeCoded Server!?

Linux hosts VibeCoded Server!, which runs Rust network protocol 2634 and build 166601. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find VibeCoded Server!?

No region is published by VibeCoded Server!. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 203.16.163.90:25976.

Wipe days

What happens on VibeCoded Server! when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 3.

How often does VibeCoded Server! wipe?

The rhythm of wipes on VibeCoded Server! cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 12 days 13 hours ago.

How to join

How can I connect to VibeCoded Server!?

Joining is done by opening the console (F1) and running client.connect 203.16.163.90:25976. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166601
Build The game build is 166601.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.