Rust Player Count
47,061 playing now

OnlineNA207.174.43.172:28015checked 10m ago

PMA Network

vanillamoddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #14,900 top 67% · #1476 in NA
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:21 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 50 on average 65/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average 31/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 11/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 18 on average 17/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average 11/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average 3/ 150

Quick answers

from the figures on this page

Rules and settings

Which rules govern PMA Network?

A gather rate is absent from the name of PMA Network. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

Which map is running on PMA Network?

A procedural map of size 3,000 is what PMA Network runs, generated by the game with seed 1234. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can PMA Network be found in Rust Player Count lists and filters?

The Rust Player Count lists that PMA Network fits are: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on PMA Network?

The game's server browser reads these tags from PMA Network: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166586 (Build): It runs on game build 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does PMA Network have?

Right now, 0 players are on PMA Network, which has 100 slots. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 15:00 UTC, with an average of 0 players.

What position does PMA Network hold among Rust servers?

In the last seven days, PMA Network is #14,900 for player hours, #1,476 in North America, and within the top 67% of ranked servers.

Server details

How reliable is PMA Network, and is it online?

You can find PMA Network online at the moment. Based on the uptime it reports, the last restart was about 12 days 3 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. Its first appearance in Rust Player Count was on 29 September 2026.

What Rust version is used on PMA Network?

Rust network protocol 2634 and build 166586 on Linux is what PMA Network uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find PMA Network?

Its NA tag shows PMA Network lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 207.174.43.172:28015.

How well does PMA Network perform?

Over the last 48 hours, the average server fps was 236, and it never dropped below 228. The highest entity count was 43,924, covering buildings, deployables and all other objects. At its highest, it used 3,995 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on PMA Network when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does PMA Network follow?

Too few wipes are recorded for PMA Network to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 12 days 5 hours.

Connect to the server

What steps are needed to join PMA Network?

To get in, press F1 in Rust and enter client.connect 207.174.43.172:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://pma.network.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,NA,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166586
Build It runs on game build 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.