OnlineNA207.174.43.172:28015checked 10m ago
PMA Network
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:21 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern PMA Network?
A gather rate is absent from the name of PMA Network. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.
Which map is running on PMA Network?
A procedural map of size 3,000 is what PMA Network runs, generated by the game with seed 1234. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can PMA Network be found in Rust Player Count lists and filters?
The Rust Player Count lists that PMA Network fits are: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on PMA Network?
The game's server browser reads these tags from PMA Network: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166586 (Build): It runs on game build 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does PMA Network have?
Right now, 0 players are on PMA Network, which has 100 slots. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 15:00 UTC, with an average of 0 players.
What position does PMA Network hold among Rust servers?
In the last seven days, PMA Network is #14,900 for player hours, #1,476 in North America, and within the top 67% of ranked servers.
Server details
How reliable is PMA Network, and is it online?
You can find PMA Network online at the moment. Based on the uptime it reports, the last restart was about 12 days 3 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. Its first appearance in Rust Player Count was on 29 September 2026.
What Rust version is used on PMA Network?
Rust network protocol 2634 and build 166586 on Linux is what PMA Network uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find PMA Network?
Its NA tag shows PMA Network lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 207.174.43.172:28015.
How well does PMA Network perform?
Over the last 48 hours, the average server fps was 236, and it never dropped below 228. The highest entity count was 43,924, covering buildings, deployables and all other objects. At its highest, it used 3,995 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What happens on PMA Network when a wipe occurs?
Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does PMA Network follow?
Too few wipes are recorded for PMA Network to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 12 days 5 hours.
Connect to the server
What steps are needed to join PMA Network?
To get in, press F1 in Rust and enter client.connect 207.174.43.172:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://pma.network.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^v,NA,gmvanilla,cs166586,ts8
Game
gmvanilla
mp100
ts8
v2634
cs166586
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.