Online207.216.54.49:28025checked 14m ago
Dook's Dungeon
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Dook's Dungeon?
A gather rate is absent from the name of Dook's Dungeon. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Dook's Dungeon?
A procedural map of size 4,500 is what Dook's Dungeon runs, generated by the game with seed 1337420. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Who manages Dook's Dungeon?
The same operator likely runs Dook's Dungeon and 1 other server we track, as they all publish a keithscomputers.ca hostname.
Where can Dook's Dungeon be found in Rust Player Count lists and filters?
The Rust Player Count lists that Dook's Dungeon fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What information do the tags on Dook's Dungeon convey?
The game's server browser reads these tags from Dook's Dungeon: gmrust (Game mode): The usual Rust survival experience; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on Dook's Dungeon?
With 500 slots, Dook's Dungeon has 0 players at the moment. The seven-day average is 0 players, with a peak of 2. In the past 48 hours, the peak activity occurred at 23:00 UTC, averaging 2 players.
How does Dook's Dungeon compare in server rankings?
For player hours in the last seven days, Dook's Dungeon ranks #5,060 and is in the top 23% of all ranked servers.
Server information
What is the online status and reliability of Dook's Dungeon?
You can find Dook's Dungeon online at the moment. It reports an uptime that puts the last restart at roughly 16 hours ago. For the last 7 full days, it was online for 155 of 168 hours, a 92% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Dook's Dungeon?
On Linux, Dook's Dungeon runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Dook's Dungeon?
A region is not published by Dook's Dungeon. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 207.216.54.49:28025.
How well does Dook's Dungeon perform?
The server ran at an average of 130 fps over the last 48 hours, never falling below 93. The maximum number of entities it carried was 122,854, which includes buildings, deployables and everything else. Memory usage reached up to 3,714 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
How often does Dook's Dungeon wipe?
An estimate from the force wipe gives Dook's Dungeon's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 34 days 5 hours ago. Its tags declare wipes on a monthly schedule.
How to join
What steps are needed to join Dook's Dungeon?
Open the Rust console with F1, then type client.connect 207.216.54.49:28025. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://discord.com/invite/bG9qzKBW.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.