Rust Player Count
37,522 playing now

Online207.48.196.211:28015checked 5m ago

Divine Nation

Players now 0/ 75 0% full
7-day average 0 peak 1
Rank #13,379 top 60%
Last wipe 12d ago no schedule published
Next wipe 22d 15h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 15hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:40 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 167/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average 85/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 399/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 88/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 22/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 87/ 125

Quick answers

from the figures on this page

Settings and map

Which rules govern Divine Nation?

No gather rate appears in the name of Divine Nation. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What is the map on Divine Nation?

A procedural map of size 4,000 is what Divine Nation runs, generated by the game with seed 12619. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Divine Nation be found in Rust Player Count lists and filters?

These Rust Player Count lists include Divine Nation: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Divine Nation?

The game's server browser reads these tags from Divine Nation: gmvanilla (Game mode): Standard vanilla survival; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Divine Nation?

Right now, 0 players are on Divine Nation, which has 75 slots. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 0 players.

How does Divine Nation compare in server rankings?

Over the last seven days, Divine Nation is #13,379 for player hours, placing it in the top 60% of ranked servers.

Server information

How reliable is Divine Nation, and is it online?

You can find Divine Nation online at the moment. It reports an uptime that puts the last restart at roughly 10 days 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Divine Nation?

On Linux, Divine Nation runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Divine Nation?

No region is published by Divine Nation. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 207.48.196.211:28015.

What is the performance like on Divine Nation?

Over the last 48 hours, the average server fps was 114, and it never dropped below 97. The highest entity count was 92,829, covering buildings, deployables and all other objects. At its highest, it used 4,473 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on Divine Nation when a wipe occurs?

The average busiest point in recent wipes reached 2 players. 1 hours after the latest wipe, the crowd hit its peak.

When does Divine Nation wipe?

The only wipes for Divine Nation are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 7 hours.

Connect to the server

How can I connect to Divine Nation?

Open the Rust console with F1, then type client.connect 207.48.196.211:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://divinenation.com is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp75
Max players Capacity: 75 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.