Rust Player Count
93,003 playing now

OnlineNA · us1208.103.169.73:28010checked 9m ago

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid

5x moddedoxide
Players now 6/ 50 12% full
7-day average 13 peak 28
Rank #947 top 4% · #158 in NA
Last wipe 11d ago no schedule published
Next wipe 23d 1h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 1h. The force wipe · high confidence

Wipe-day peak 31 players, last three wipes

Coming wipes

23d 1hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW11d ago 31 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 84 on average 76/ 999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average 25/ 150
Builders Like UsNA · groups of 32+ · monthly · 3 on average 5/ 125
Together We Rust | Build ServerNA · groups of 8+ · 3 on average 4/ 125
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average 4/ 200
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average 0/ 50

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid sets its gather rate to 5x, as its name states. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid uses a custom map of size 5,200. You can download the published map file from this page.

Tags, lists and filters

Who manages [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The same operator most likely runs [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid and 4 other servers we track, which all publish a rustdecay.com hostname.

Where can [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid fits are: Rust build and creative servers, 5x Rust servers, Modded Rust servers, Rust zombie servers, listed live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x; Average players: 10+ on average.

How should you interpret the tags on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

For the game's server browser, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $rus1 (Region code): The code for this region is us1; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): You can find it in the North America section of the server browser; rustmaps (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Right now, 6 players are on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid, which has 50 slots. With a peak of 28, the average over seven days is 13 players. In the past 48 hours, the peak activity occurred at 01:00 UTC, averaging 24 players.

What position does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid hold among Rust servers?

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid ranks #947 for player hours over the past seven days, #158 in North America, and is in the top 4% of all ranked servers.

Server details

What is the uptime and reliability of [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

You can find [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid online at the moment. Based on the uptime it reports, the last restart was about 6 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Rust network protocol 2634 and build 167231 on Linux is what [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid serve?

Its NA tag places [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid in North America, and the region code is us1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 208.103.169.73:28010.

Is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid lag-free?

The server ran at an average of 40 fps over the last 48 hours, never falling below 40. The maximum number of entities it carried was 174,420, which includes buildings, deployables and everything else. Memory usage reached up to 6,607 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid on wipe day?

Recent wipes saw an average peak of 31 players. The latest wipe saw its biggest crowd 9 hours in.

How often does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid wipe?

The only wipes for [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 11 days 23 hours ago.

Connect to the server

What is the process to join [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Open the Rust console with F1, then type client.connect 208.103.169.73:28010. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://www.rustdecay.com.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,NA,gmrust,cs167231,ts8,^o^z,rustmaps

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$rus1
Region code The code for this region is us1.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America You can find it in the North America section of the server browser.

Other

rustmaps
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.