Rust Player Count
79,062 playing now

OnlineEU208.115.206.26:28215checked 8m ago

Trust Issues

monthly wipes vanilla
Players now 0/ 50 0% full
7-day average 0 peak 3
Rank #4,752 top 21% · #1579 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 3h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22d 3hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:04 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 567/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average 439/ 475
Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average 342/ 375
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average 329/ 400
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 260 on average 313/ 340
Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 227 on average 247/ 600

Quick answers

from the figures on this page

Rules and settings

Which rules govern Trust Issues?

A gather rate is absent from the name of Trust Issues. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What is the map on Trust Issues?

Trust Issues runs a procedural map of size 4,250 with seed 1332784174, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Trust Issues be found in Rust Player Count lists and filters?

The Rust Player Count lists that Trust Issues fits are: EU Rust servers, Best Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Trust Issues?

For the game's server browser, Trust Issues publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Trust Issues have?

Right now, 0 players are on Trust Issues, which has 50 slots. With a peak of 3, the average over seven days is 0 players. The busiest time in the last 48 hours was 20:00 UTC, with an average of 1 players.

How does Trust Issues compare in server rankings?

In the last seven days, Trust Issues is #4,752 for player hours, #1,579 in Europe, and within the top 21% of ranked servers.

About the server

What is the uptime and reliability of Trust Issues?

Right now, Trust Issues is up. The uptime it gives suggests it restarted about 9 hours ago. In the last 7 full days, it was up for 154 of 168 hours, which is 92% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Trust Issues?

Windows hosts Trust Issues, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Trust Issues?

In Europe, Trust Issues lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 208.115.206.26:28215.

What is the performance like on Trust Issues?

In the last 48 hours, it averaged 121 server fps, with a low of 84. Up to 98,989 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,204 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on Trust Issues when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Trust Issues wipe?

Wipes happen once a month on Trust Issues, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 11 hours. Its tags declare wipes on a monthly schedule.

Connect to the server

How can I connect to Trust Issues?

To get in, press F1 in Rust and enter client.connect 208.115.206.26:28215. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167584,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.