Rust Player Count
77,568 playing now

Online208.188.186.148:28015checked 14m ago

Local Plugin Test (not public)

moddedoxide
Players now 0/ 4 0% full
7-day average 0 peak 1
Rank #13,608 top 61%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123418:0004:0012:0021:0005:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct9 Oct11 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:56 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 200/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 180/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 52/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 69/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern Local Plugin Test (not public)?

The name of Local Plugin Test (not public) does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Local Plugin Test (not public)?

A procedural map, generated by the game, runs on Local Plugin Test (not public).

Tags and filters

Where can Local Plugin Test (not public) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local Plugin Test (not public): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Local Plugin Test (not public)?

These are the tags Local Plugin Test (not public) publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Local Plugin Test (not public)?

Right now, 0 players are on Local Plugin Test (not public), which has 4 slots. The seven-day average is 0 players, with a peak of 1.

Where does Local Plugin Test (not public) sit in the rankings?

For player hours in the last seven days, Local Plugin Test (not public) ranks #13,608 and is in the top 61% of all ranked servers.

Server details

What is the uptime and reliability of Local Plugin Test (not public)?

You can find Local Plugin Test (not public) online at the moment. For the last 7 full days, it was online for 51 of 168 hours, a 30% uptime. 30 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Local Plugin Test (not public)?

Windows hosts Local Plugin Test (not public), which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Local Plugin Test (not public) serve?

A region is not published by Local Plugin Test (not public). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 208.188.186.148:28015.

Wipe schedule

What should you expect on Local Plugin Test (not public) during a wipe?

Recent wipes saw an average peak of 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Local Plugin Test (not public) follow?

With so few of Local Plugin Test (not public)'s wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 5 days 1 hours ago.

How to join

What is the process to join Local Plugin Test (not public)?

Open the Rust console with F1, then type client.connect 208.188.186.148:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.