Rust Player Count
79,752 playing now

OnlineNA208.52.152.2:6666checked 10m ago

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

quad moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak 3
Rank #6,576 top 29% · #1072 in NA
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep2 Oct5 Oct7 Oct10 Oct13 Oct

Top 29% of all ranked servers, top 58% in NA, and #378 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 3.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:55 UTC7d ago 3 – running 0
Thu 1 Oct, 18:27 UTC FW12d ago 0 – 4.3 days 0
Tue 29 Sep, 04:23 UTC14d ago 4 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Uranus.gg US 5x Weekly | small one grid | Modded | 10/8NA · quad · 5x · weekly · 1 on average 0/ 50
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/12NA · groups of 100+ · 19 on average 21/ 200
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 12 on average 24/ 400
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 12 on average 11/ 50
US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 8 on average 7/ 100
Old Gits Gaming 1000xOC · quad · 1000x · biweekly · 1 on average 0/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters does not state a gather rate. No more than 4 players in a group (quad). The server runs minigames & battle royale, parkour, battle royale, arenas, Bedwars. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs a procedural map of size 2,000 with seed 666, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Tags and filters

Where can Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters be found in Rust Player Count lists and filters?

These Rust Player Count lists include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What information do the tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters convey?

The game's server browser reads these tags from Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): 5 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Right now, 0 players are on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, which has 5 slots. The average player count for the last seven days is 0, and the highest point was 3. The highest average in the last 48 hours was 1 players at 17:00 UTC.

What position does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters hold among Rust servers?

For player hours in the last seven days, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is #6,576 overall, #1,072 in North America, and in the top 29% of all ranked servers. It is #378 among quad servers.

Server information

What is the online status and reliability of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

You can find Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters online at the moment. It reports an uptime that puts the last restart at roughly 15 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 29 September 2026.

What is the Rust version for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

On Windows, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

With its NA tag, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 208.52.152.2:6666.

How well does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters perform?

The server ran at an average of 235 fps over the last 48 hours, never falling below 234. The maximum number of entities it carried was 1,673, which includes buildings, deployables and everything else. Peak memory use was 2,362 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 22 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipe?

With irregular wipe times on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 7 days 18 hours.

Join the server

What is the process to join Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Open the Rust console with F1, then type client.connect 208.52.152.2:6666. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://discord.com/invite/4cvsyzC8wq.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^e,NA,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players 5 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build It runs on game build 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames The server hosts minigames such as Bedwars, parkour and arenas.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.