Online209.192.185.201:2065checked 6m ago
Chris Rust Server | ScalaCube
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:39 UTC4d ago | 1 | – | running | 0 |
| Fri 18 Sep, 12:32 UTC25d ago | 0 | – | 21.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Chris Rust Server | ScalaCube?
The name of Chris Rust Server | ScalaCube does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on Chris Rust Server | ScalaCube?
A procedural map of size 4,250 is what Chris Rust Server | ScalaCube runs, generated by the game with seed 8471923. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can Chris Rust Server | ScalaCube be found in Rust Player Count lists and filters?
The Rust Player Count lists that Chris Rust Server | ScalaCube fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Chris Rust Server | ScalaCube?
The game's server browser reads these tags from Chris Rust Server | ScalaCube: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is Chris Rust Server | ScalaCube?
0 of 150 slots are filled on Chris Rust Server | ScalaCube right now. With a peak of 1, the average over seven days is 0 players.
What position does Chris Rust Server | ScalaCube hold among Rust servers?
For player hours in the last seven days, Chris Rust Server | ScalaCube ranks #13,486 and is in the top 60% of all ranked servers.
About the server
What is the uptime and reliability of Chris Rust Server | ScalaCube?
Right now, Chris Rust Server | ScalaCube is up. The uptime it gives suggests it restarted about 4 days 12 hours ago. In the last 7 full days, it was up for 103 of 168 hours, which is 61% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Chris Rust Server | ScalaCube?
Rust network protocol 2634 and build 167398 on Linux is what Chris Rust Server | ScalaCube uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Chris Rust Server | ScalaCube serve?
No region is published by Chris Rust Server | ScalaCube. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 209.192.185.201:2065.
What is the performance like on Chris Rust Server | ScalaCube?
The server ran at an average of 79 fps over the last 48 hours, never falling below 37. Up to 107,498 entities were present, including buildings, deployables and other world objects. Peak memory use was 5,176 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What should you expect on Chris Rust Server | ScalaCube during a wipe?
The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does Chris Rust Server | ScalaCube follow?
Too few wipes are recorded for Chris Rust Server | ScalaCube to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 4 days 13 hours ago.
How to join
What steps are needed to join Chris Rust Server | ScalaCube?
Joining is done by opening the console (F1) and running client.connect 209.192.185.201:2065. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.