Rust Player Count
69,682 playing now

Online209.192.255.72:21849checked 10m ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #7,518 top 35%
Last wipe 20d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 106/ 400
МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 118 on average 133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 105 on average 176/ 245
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average 25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average 34/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average 353/ 1000

Quick answers

from the figures on this page

Rules and settings

What are the server rules for A Shockbyte Rust Server?

A gather rate is absent from the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 4500, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on A Shockbyte Rust Server?

With 20 slots, A Shockbyte Rust Server has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 21:00 UTC, averaging 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #7,518 for player hours, placing it in the top 35% of ranked servers.

Server information

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was about 5 hours ago. For the last 6 full days, it was online for 144 of 144 hours, a 100% uptime. Its first appearance in Rust Player Count was on 15 October 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does A Shockbyte Rust Server serve?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 209.192.255.72:21849.

Is A Shockbyte Rust Server lag-free?

In the last 48 hours, it averaged 209 server fps, with a low of 163. The highest entity count was 48,993, covering buildings, deployables and all other objects. At its highest, it used 4,940 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

How often does A Shockbyte Rust Server wipe?

The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 20 days 14 hours.

Connect to the server

What steps are needed to join A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 209.192.255.72:21849. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.