OnlineNA209.205.225.2:28020checked 12m ago
Actual real True One Grid 1 Grid | 10/10
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Tuesday 13 October, 17:55 UTC, in 47m. Every 3 days · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:55 UTC2d ago | 3 | – | running | 1 |
| Wed 7 Oct, 17:56 UTC5d ago | 1 | halved by day 1 | 3 days | 0 |
| Sun 4 Oct, 17:55 UTC8d ago | 1 | held half | 3 days | 0 |
| Thu 1 Oct, 18:05 UTC FW11d ago | 2 | held half | 3 days | 0 |
| Mon 28 Sep, 17:55 UTC14d ago | 3 | halved by day 2 | 3 days | 1 |
| Fri 25 Sep, 17:55 UTC17d ago | 1 | held half | 3 days | 0 |
| Tue 22 Sep, 17:55 UTC20d ago | 1 | held half | 3 days | 1 |
| Sat 19 Sep, 05:26 UTC24d ago | 9 | halved by day 2 | 3.5 days | 0 |
| Fri 18 Sep, 11:33 UTC25d ago | 9 | – | 0.7 days | 1 |
| Thu 17 Sep, 17:50 UTC25d ago | 4 | – | 0.7 days | 0 |
| Wed 16 Sep, 04:00 UTC27d ago | 4 | – | 1.6 days | 0 |
| Tue 15 Sep, 11:52 UTC28d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Actual real True One Grid 1 Grid | 10/10?
The name of Actual real True One Grid 1 Grid | 10/10 does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Actual real True One Grid 1 Grid | 10/10?
Actual real True One Grid 1 Grid | 10/10 runs a procedural map of size 1,000 with seed 40166234, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.
Server tags
Where can Actual real True One Grid 1 Grid | 10/10 be found in Rust Player Count lists and filters?
The Rust Player Count lists that Actual real True One Grid 1 Grid | 10/10 fits are: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on Actual real True One Grid 1 Grid | 10/10?
These are the tags Actual real True One Grid 1 Grid | 10/10 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): The server browser lists this one under North America; oxidation (Custom tag): The owner or a plugin added this non-standard Rust tag. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is Actual real True One Grid 1 Grid | 10/10?
Right now, 0 players are on Actual real True One Grid 1 Grid | 10/10, which has 50 slots. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 22:00 UTC, with an average of 2 players.
Where does Actual real True One Grid 1 Grid | 10/10 sit in the rankings?
Actual real True One Grid 1 Grid | 10/10 ranks #8,146 for player hours over the past seven days, #1,205 in North America, and is in the top 36% of all ranked servers.
About the server
How reliable is Actual real True One Grid 1 Grid | 10/10, and is it online?
You can find Actual real True One Grid 1 Grid | 10/10 online at the moment. The uptime it gives suggests it restarted about 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Actual real True One Grid 1 Grid | 10/10?
Linux hosts Actual real True One Grid 1 Grid | 10/10, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What region does Actual real True One Grid 1 Grid | 10/10 serve?
With its NA tag, Actual real True One Grid 1 Grid | 10/10 lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 209.205.225.2:28020.
Is Actual real True One Grid 1 Grid | 10/10 lag-free?
The server ran at an average of 30 fps over the last 48 hours, never falling below 30. The highest entity count was 3,184, covering buildings, deployables and all other objects. Memory usage reached up to 1,229 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What changes on Actual real True One Grid 1 Grid | 10/10 on wipe day?
The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 29 hours in. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. If not, the crowd went below half by day 1.5.
What wipe pattern does Actual real True One Grid 1 Grid | 10/10 follow?
About every 3 days, Actual real True One Grid 1 Grid | 10/10 has wiped lately. Tuesday 13 October at 17:55 UTC is when the next wipe is due. It has been running its current world for 2 days 23 hours.
Connect to the server
What is the process to join Actual real True One Grid 1 Grid | 10/10?
Open the Rust console with F1, then type client.connect 209.205.225.2:28020. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z,oxidation
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Region
NA
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
