Rust Player Count
45,504 playing now

OnlineNA209.74.93.104:28015checked 7m ago

Eternal Nexus - TGC

monthly wipes moddedoxidepvepremium
Players now 0/ 125 0% full
7-day average 0 peak 2
Rank #8,012 top 36% · #1188 in NA
Last wipe 4d ago monthly schedule
Next wipe 21d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5220:0001:0006:0012:0017:0022:00

Hourly average and peak, UTC.

Server performance

010020030040020:0001:0006:0012:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 36% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

21d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 19:27 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 90/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average 59/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 60 on average 83/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 46 on average 80/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average 66/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 38/ 420

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Eternal Nexus - TGC?

No gather rate appears in the name of Eternal Nexus - TGC. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. You need Rust premium to connect. Anti-cheat VAC from Valve is on.

What is the map on Eternal Nexus - TGC?

Eternal Nexus - TGC runs a procedural map of size 4,500 with seed 25565, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Eternal Nexus - TGC be found in Rust Player Count lists and filters?

The Rust Player Count lists that Eternal Nexus - TGC fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What information do the tags on Eternal Nexus - TGC convey?

The game's server browser reads these tags from Eternal Nexus - TGC: gmrust (Game mode): The usual Rust survival experience; mp125 (Max players): 125 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^q (Premium): You need Rust premium to connect; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Eternal Nexus - TGC?

0 of 125 slots are filled on Eternal Nexus - TGC right now. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 1 players at 20:00 UTC.

How does Eternal Nexus - TGC compare in server rankings?

In the last seven days, Eternal Nexus - TGC is #8,012 for player hours, #1,188 in North America, and within the top 36% of ranked servers.

About the server

What is the online status and reliability of Eternal Nexus - TGC?

Eternal Nexus - TGC is currently online. It reports an uptime that puts the last restart at roughly 20 hours ago. It was up 4% of the time over the last 5 full days, 5 of 120 hours. Rust Player Count recorded it for the first time on 9 October 2026.

What Rust version is used on Eternal Nexus - TGC?

Linux hosts Eternal Nexus - TGC, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Eternal Nexus - TGC serve?

Its NA tag shows Eternal Nexus - TGC lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 209.74.93.104:28015.

Is Eternal Nexus - TGC lag-free?

Over the last 48 hours, the average server fps was 192, and it never dropped below 159. The highest entity count was 118,163, covering buildings, deployables and all other objects. Peak memory use was 4,493 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on Eternal Nexus - TGC when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Eternal Nexus - TGC wipe?

The only wipes for Eternal Nexus - TGC are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 4 days 4 hours ago. A monthly wipe schedule is published in its tags.

Join the server

How can I connect to Eternal Nexus - TGC?

To get in, press F1 in Rust and enter client.connect 209.74.93.104:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You need Rust premium to connect. You can find its website at https://eternalnexus.org.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,^q,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp125
Max players 125 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^q
Premium You need Rust premium to connect.
^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.