Online210.131.209.245:28015checked 7m ago
KILLING ME RUST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:39 UTC7d ago | 8 | – | running | 6 |
| Fri 2 Oct, 11:08 UTC11d ago | 9 | held half | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for KILLING ME RUST?
No gather rate appears in the name of KILLING ME RUST. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on KILLING ME RUST?
A procedural map of size 4,600 is what KILLING ME RUST runs, generated by the game with seed 6673174. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can KILLING ME RUST be found in Rust Player Count lists and filters?
The Rust Player Count lists that KILLING ME RUST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on KILLING ME RUST convey?
The game's server browser reads these tags from KILLING ME RUST: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
What is the player count on KILLING ME RUST?
0 of 50 slots are filled on KILLING ME RUST right now. The seven-day average is 3 players, with a peak of 8. The busiest time in the last 48 hours was 13:00 UTC, with an average of 8 players.
What position does KILLING ME RUST hold among Rust servers?
Over the last seven days, KILLING ME RUST is #1,955 for player hours, placing it in the top 9% of ranked servers.
About the server
How reliable is KILLING ME RUST, and is it online?
You can find KILLING ME RUST online at the moment. It reports an uptime that puts the last restart at roughly 11 hours ago. For the last 7 full days, it was online for 165 of 168 hours, a 98% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for KILLING ME RUST?
Rust network protocol 2634 and build 166652 on Linux is what KILLING ME RUST uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does KILLING ME RUST serve?
A region is not published by KILLING ME RUST. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 210.131.209.245:28015.
What is the performance like on KILLING ME RUST?
Over the last 48 hours, the average server fps was 89, and it never dropped below 24. Up to 131,042 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,227 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
What changes on KILLING ME RUST on wipe day?
Across its recent wipes, the busiest times averaged 8 players. 45 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does KILLING ME RUST wipe?
Too few wipes are recorded for KILLING ME RUST to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 7 days 4 hours ago.
Connect to the server
What steps are needed to join KILLING ME RUST?
Joining is done by opening the console (F1) and running client.connect 210.131.209.245:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.