Rust Player Count
64,559 playing now

Online210.131.210.125:28015checked 9m ago

RustServer

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 18.5 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:26 UTC8d ago 0 – running 0
Fri 18 Sep, 01:33 UTC26d ago 0 – 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 517/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 333/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 146/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 289/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 48/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 297/ 325

Quick answers

from the figures on this page

Settings and map

What are the server rules for RustServer?

A gather rate is absent from the name of RustServer. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on RustServer?

A procedural map of size 3,000 is what RustServer runs, generated by the game with seed 19686. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can RustServer be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustServer: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on RustServer?

The game's server browser reads these tags from RustServer: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on RustServer?

Right now, 0 players are on RustServer, which has 50 slots. For the past week, the average number of players was 0.

How does RustServer compare in server rankings?

Over the last seven days, RustServer is #15,955 for player hours, placing it in the top 72% of ranked servers.

About the server

What is the uptime and reliability of RustServer?

You can find RustServer online at the moment. Based on the uptime it reports, the last restart was about 7 days 22 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on RustServer?

On Linux, RustServer runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RustServer?

There is no region published by RustServer. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 210.131.210.125:28015.

What is the performance like on RustServer?

The server ran at an average of 168 fps over the last 48 hours, never falling below 106. The maximum number of entities it carried was 49,843, which includes buildings, deployables and everything else. Memory usage reached up to 2,708 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on RustServer during a wipe?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.

How often does RustServer wipe?

Too few wipes are recorded for RustServer to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 8 days ago.

Connect to the server

What steps are needed to join RustServer?

To get in, press F1 in Rust and enter client.connect 210.131.210.125:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.