Rust Player Count
33,340 playing now

Online210.217.125.141:28015checked 12m ago

[KR] Casual Hybrid Server

quad biweekly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 1 peak 4
Rank #3,076 top 14%
Last wipe 11d ago biweekly schedule
Next wipe 2d 0h Fri 16 Oct, 06:14 UTC

Players

AveragePeak
0123406:0014:0023:0007:0016:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0014:0023:0007:0016:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, and #196 of the quad servers (top 24%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 06:14 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

Usual gap 14.3 days between real wipes
Wipe-day peak 3 players, last three wipes
Crowd held 0% else halves by day 12

Coming wipes

2d 0hFri 16 Oct, 06:14 UTC
16d 0hFri 30 Oct, 06:14 UTC
22d 13hThu 5 Nov, 19:00 UTC FW
30d 0hFri 13 Nov, 06:14 UTC
44d 0hFri 27 Nov, 06:14 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:14 UTC11d ago 3 – running 0
Thu 17 Sep, 23:37 UTC26d ago 3 halved by day 12 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average 1/ 51
[陈阳小草]PVE/萌新/休闲/省肝/养老/听歌EA · quad · monthly · 2 on average 1/ 99
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average 52/ 200
[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 9 on average 5/ 100
[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 7 on average 2/ 65
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average 4/ 50

Quick answers

from the figures on this page

Settings and map

What are the server rules for [KR] Casual Hybrid Server?

The name of [KR] Casual Hybrid Server does not state a gather rate. A maximum of 4 players per group (quad). pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on [KR] Casual Hybrid Server?

[KR] Casual Hybrid Server runs a procedural map of size 3,850 with seed 881657, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can [KR] Casual Hybrid Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include [KR] Casual Hybrid Server: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [KR] Casual Hybrid Server?

These are the tags [KR] Casual Hybrid Server publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): It runs on game build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on [KR] Casual Hybrid Server?

0 of 50 slots are filled on [KR] Casual Hybrid Server right now. With a peak of 4, the average over seven days is 1 players. The highest average in the last 48 hours was 3 players at 09:00 UTC.

Where does [KR] Casual Hybrid Server sit in the rankings?

Over the last seven days, [KR] Casual Hybrid Server is #3,076 for player hours, placing it in the top 14% of ranked servers. It is #196 among quad servers.

Server information

What is the online status and reliability of [KR] Casual Hybrid Server?

You can find [KR] Casual Hybrid Server online at the moment. Based on the uptime it reports, the last restart was about 4 hours ago. In the last 7 full days, it was up for 164 of 168 hours, which is 98% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [KR] Casual Hybrid Server?

On Windows, [KR] Casual Hybrid Server runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find [KR] Casual Hybrid Server?

No region tag is published by [KR] Casual Hybrid Server, but its name points to Asia. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 210.217.125.141:28015.

Is [KR] Casual Hybrid Server lag-free?

In the last 48 hours, it averaged 132 server fps, with a low of 60. The maximum number of entities it carried was 97,151, which includes buildings, deployables and everything else. Memory usage reached up to 3,848 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on [KR] Casual Hybrid Server on wipe day?

Across its recent wipes, the busiest times averaged 3 players. 42 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 12.

What wipe pattern does [KR] Casual Hybrid Server follow?

The schedule cannot be confirmed from the few [KR] Casual Hybrid Server wipes recorded, so the prediction is based on its tag. On Friday 16 October at 06:14 UTC the next wipe is expected. The present world dates from 11 days 23 hours ago. A biweekly wipe schedule appears in its tags.

Join the server

What is the process to join [KR] Casual Hybrid Server?

Joining is done by opening the console (F1) and running client.connect 210.217.125.141:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167231,ts4,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players 50 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build It runs on game build 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.