Rust Player Count
84,945 playing now

Online211.106.63.210:28015checked 9m ago

Rust TestServer NoChat

moddedoxide
Players now 2/ 50 4% full
7-day average 1 peak 5
Rank #6,283 top 28%
Last wipe 20h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
0246818:0022:0002:0005:0009:0013:00Wiped Wed 14 Oct, 18:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020018:0022:0002:0005:0009:0013:00Wiped Wed 14 Oct, 18:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct15 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 176/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 194/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 73 on average 203/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 34/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for Rust TestServer NoChat?

The name of Rust TestServer NoChat does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on Rust TestServer NoChat?

Rust TestServer NoChat runs a procedural map of size 4,250 with seed 856364890, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Rust TestServer NoChat be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust TestServer NoChat: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on Rust TestServer NoChat convey?

The game's server browser reads these tags from Rust TestServer NoChat: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Rust TestServer NoChat?

With 50 slots, Rust TestServer NoChat has 2 players at the moment. The average player count for the last seven days is 1, and the highest point was 5. The busiest time in the last 48 hours was 20:00 UTC, with an average of 4 players.

What position does Rust TestServer NoChat hold among Rust servers?

Over the last seven days, Rust TestServer NoChat is #6,283 for player hours, placing it in the top 28% of ranked servers.

Server details

How reliable is Rust TestServer NoChat, and is it online?

Right now, Rust TestServer NoChat is up. Based on the uptime it reports, the last restart was about 18 hours ago. Its first appearance in Rust Player Count was on 14 October 2026.

What Rust version is used on Rust TestServer NoChat?

On Windows, Rust TestServer NoChat runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rust TestServer NoChat serve?

There is no region published by Rust TestServer NoChat. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 211.106.63.210:28015.

How well does Rust TestServer NoChat perform?

In the last 48 hours, it averaged 106 server fps, with a low of 56. Up to 187,904 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,305 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What wipe pattern does Rust TestServer NoChat follow?

With so few of Rust TestServer NoChat's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 20 hours ago.

Connect to the server

How can I connect to Rust TestServer NoChat?

To get in, press F1 in Rust and enter client.connect 211.106.63.210:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.