Offline211.115.168.186:40716checked 25d ago
cntjsdn
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for cntjsdn?
No gather rate appears in the name of cntjsdn. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
What is the map on cntjsdn?
A procedural map, generated by the game, runs on cntjsdn.
Server tags
Where can cntjsdn be found in Rust Player Count lists and filters?
These Rust Player Count lists include cntjsdn: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on cntjsdn?
For the game's server browser, cntjsdn publishes: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is cntjsdn?
Currently offline, cntjsdn was last seen 25 days 5 hours ago.
How does cntjsdn compare in server rankings?
Over the last seven days, cntjsdn is #15,401 for player hours, placing it in the top – of ranked servers.
Server details
What is the uptime and reliability of cntjsdn?
Currently offline, cntjsdn was last seen 25 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 19 September 2026.
What Rust version is used on cntjsdn?
Windows hosts cntjsdn, which runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does cntjsdn serve?
No region is published by cntjsdn. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 211.115.168.186:40716.
Wipe days
When does cntjsdn wipe?
With so few of cntjsdn's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 25 days 5 hours ago.
Join the server
What is the process to join cntjsdn?
Joining is done by opening the console (F1) and running client.connect 211.115.168.186:40716. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.