Rust Player Count
85,165 playing now

Offline211.51.104.195:28015checked 10h ago

Grand theft Auto 6.2

moddedcarbon
Players now 0/ 1 0% full
7-day average 1 peak 1
Rank #5,302 top 24%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75117:0007:0011:0014:0018:0006:00

Hourly average and peak, UTC.

Server performance

05010015020017:0007:0011:0014:0018:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:04 UTC7d ago 1 – running 0
Tue 6 Oct, 18:03 UTC7d ago 1 – 0.4 days 1
Fri 2 Oct, 03:45 UTC12d ago 1 – 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 175/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 192/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 39/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 77/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does Grand theft Auto 6.2 use?

No gather rate appears in the name of Grand theft Auto 6.2. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is running on Grand theft Auto 6.2?

Grand theft Auto 6.2 runs a procedural map of size 4,000 with seed 1361858059, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Wiped 7 days ago.

Server tags

Where can Grand theft Auto 6.2 be found in Rust Player Count lists and filters?

The Rust Player Count lists that Grand theft Auto 6.2 fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Grand theft Auto 6.2 convey?

These are the tags Grand theft Auto 6.2 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Grand theft Auto 6.2?

Grand theft Auto 6.2 is offline at the moment; the last time it was seen was 10 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.

Where does Grand theft Auto 6.2 sit in the rankings?

For player hours in the last seven days, Grand theft Auto 6.2 ranks #5,302 and is in the top 24% of all ranked servers.

About the server

What is the online status and reliability of Grand theft Auto 6.2?

Last seen 10 hours ago, Grand theft Auto 6.2 is offline right now. It reports an uptime that puts the last restart at roughly 17 hours ago. For the last 7 full days, it was online for 72 of 168 hours, a 43% uptime. 1 October 2026 is when Rust Player Count first saw it.

What is the Rust version for Grand theft Auto 6.2?

On Windows, Grand theft Auto 6.2 runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Grand theft Auto 6.2?

There is no region published by Grand theft Auto 6.2. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 211.51.104.195:28015.

Is Grand theft Auto 6.2 lag-free?

The server ran at an average of 135 fps over the last 48 hours, never falling below 122. The highest entity count was 93,599, covering buildings, deployables and all other objects. Peak memory use was 2,897 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on Grand theft Auto 6.2 on wipe day?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 0 hours in.

How often does Grand theft Auto 6.2 wipe?

Wipes on Grand theft Auto 6.2 come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 7 days 13 hours.

How to join

What steps are needed to join Grand theft Auto 6.2?

Joining is done by opening the console (F1) and running client.connect 211.51.104.195:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.