Offline212.10.125.172:28015checked 27d ago
Dev server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Dev server use?
The name of Dev server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
What map is used on Dev server?
A procedural map is what Dev server runs, generated by the game.
Server tags
Where can Dev server be found in Rust Player Count lists and filters?
The Rust Player Count lists that Dev server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What information do the tags on Dev server convey?
The game's server browser reads these tags from Dev server: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is Dev server?
Currently offline, Dev server was last seen 27 days 1 hours ago.
Where does Dev server sit in the rankings?
Over the last seven days, Dev server is #13,264 for player hours, placing it in the top – of ranked servers.
Server information
How reliable is Dev server, and is it online?
Currently offline, Dev server was last seen 27 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 17 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Dev server?
Rust network protocol 2633 and build 163794 on Windows is what Dev server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Dev server?
There is no region published by Dev server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 212.10.125.172:28015.
Wipe schedule
When does Dev server wipe?
The rhythm of wipes on Dev server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 27 days 4 hours ago.
Connect to the server
How can I connect to Dev server?
To get in, press F1 in Rust and enter client.connect 212.10.125.172:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.