Offline212.110.152.61:28015checked 14d ago
Server_217_DevBlog
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:00 UTC15d ago | 0 | – | running | 0 |
| Sun 27 Sep, 14:27 UTC16d ago | 0 | – | 1.9 days | 0 |
| Sat 26 Sep, 13:24 UTC17d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Server_217_DevBlog use?
A gather rate is absent from the name of Server_217_DevBlog. No group limit is published. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. VAC is off, Valve's anti-cheat.
Which map is running on Server_217_DevBlog?
A procedural map is what Server_217_DevBlog runs, generated by the game.
Server tags
Where can Server_217_DevBlog be found in Rust Player Count lists and filters?
These Rust Player Count lists include Server_217_DevBlog: Modded Rust servers. You can find it on the server list using these filters: Type: Modded.
What is the meaning of the tags on Server_217_DevBlog?
For the game's server browser, Server_217_DevBlog publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): Joining requires the same protocol: 2183; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The Modded category: plugins or configuration change gameplay; h5e7466bf (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; stok (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on Server_217_DevBlog?
The server Server_217_DevBlog is offline at present, with its last appearance 14 days 20 hours ago.
What position does Server_217_DevBlog hold among Rust servers?
Over the last seven days, Server_217_DevBlog is #16,860 for player hours, placing it in the top 71% of ranked servers.
Server details
What is the uptime and reliability of Server_217_DevBlog?
Last seen 14 days 20 hours ago, Server_217_DevBlog is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 26 September 2026.
What is the Rust version for Server_217_DevBlog?
Rust network protocol 2183 on Windows is what Server_217_DevBlog uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Server_217_DevBlog?
There is no region published by Server_217_DevBlog. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 212.110.152.61:28015.
Wipe schedule
What changes on Server_217_DevBlog on wipe day?
Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does Server_217_DevBlog follow?
No next wipe can be predicted for Server_217_DevBlog, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 15 days 1 hours ago.
Connect to the server
How can I connect to Server_217_DevBlog?
To get in, press F1 in Rust and enter client.connect 212.110.152.61:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2183
Mods and access
oxide
modded
Other
h5e7466bf
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.