Rust Player Count
64,060 playing now

Offline212.110.152.61:28015checked 14d ago

Server_217_DevBlog

modded
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,860 top 71%
Last wipe 15d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:00 UTC15d ago 0 – running 0
Sun 27 Sep, 14:27 UTC16d ago 0 – 1.9 days 0
Sat 26 Sep, 13:24 UTC17d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 187/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 140/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 46/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 49/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Server_217_DevBlog use?

A gather rate is absent from the name of Server_217_DevBlog. No group limit is published. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. VAC is off, Valve's anti-cheat.

Which map is running on Server_217_DevBlog?

A procedural map is what Server_217_DevBlog runs, generated by the game.

Server tags

Where can Server_217_DevBlog be found in Rust Player Count lists and filters?

These Rust Player Count lists include Server_217_DevBlog: Modded Rust servers. You can find it on the server list using these filters: Type: Modded.

What is the meaning of the tags on Server_217_DevBlog?

For the game's server browser, Server_217_DevBlog publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): Joining requires the same protocol: 2183; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The Modded category: plugins or configuration change gameplay; h5e7466bf (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; stok (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on Server_217_DevBlog?

The server Server_217_DevBlog is offline at present, with its last appearance 14 days 20 hours ago.

What position does Server_217_DevBlog hold among Rust servers?

Over the last seven days, Server_217_DevBlog is #16,860 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the uptime and reliability of Server_217_DevBlog?

Last seen 14 days 20 hours ago, Server_217_DevBlog is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 26 September 2026.

What is the Rust version for Server_217_DevBlog?

Rust network protocol 2183 on Windows is what Server_217_DevBlog uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Server_217_DevBlog?

There is no region published by Server_217_DevBlog. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 212.110.152.61:28015.

Wipe schedule

What changes on Server_217_DevBlog on wipe day?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Server_217_DevBlog follow?

No next wipe can be predicted for Server_217_DevBlog, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 15 days 1 hours ago.

Connect to the server

How can I connect to Server_217_DevBlog?

To get in, press F1 in Rust and enter client.connect 212.110.152.61:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
v2183
Protocol Joining requires the same protocol: 2183.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The Modded category: plugins or configuration change gameplay.

Other

h5e7466bf
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.
stok
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.