Rust Player Count
33,853 playing now

Online212.22.85.115:28015checked 10m ago

SX PVE

moddedoxide
Players now 0/ 50 0% full
7-day average 1 peak 4
Rank #3,600 top 16%
Last wipe 12d ago no schedule published
Next wipe 22d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5207:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

Wipe-day peak 5 players, last three wipes

Coming wipes

22d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 37/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 30/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 16/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern SX PVE?

A gather rate is absent from the name of SX PVE. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on SX PVE?

The game generates a procedural map of size 4,250 with seed 544572799 for SX PVE. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can SX PVE be found in Rust Player Count lists and filters?

The Rust Player Count lists that SX PVE fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on SX PVE?

The game's server browser reads these tags from SX PVE: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is SX PVE?

With 50 slots, SX PVE has 0 players at the moment. With a peak of 4, the average over seven days is 1 players. The highest average in the last 48 hours was 1 players at 04:00 UTC.

Where does SX PVE sit in the rankings?

Over the last seven days, SX PVE is #3,600 for player hours, placing it in the top 16% of ranked servers.

Server details

What is the uptime and reliability of SX PVE?

Right now, SX PVE is up. It reports an uptime that puts the last restart at roughly 22 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for SX PVE?

Rust network protocol 2634 and build 167584 on Linux is what SX PVE uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does SX PVE serve?

No region is published by SX PVE. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 212.22.85.115:28015.

How well does SX PVE perform?

The server ran at an average of 66 fps over the last 48 hours, never falling below 44. The maximum number of entities it carried was 112,298, which includes buildings, deployables and everything else. Memory usage reached up to 4,701 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on SX PVE when a wipe occurs?

The average busiest point in recent wipes reached 5 players. 21 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does SX PVE follow?

Wipes happen once a month on SX PVE, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 12 days 11 hours ago.

Join the server

What is the process to join SX PVE?

Open the Rust console with F1, then type client.connect 212.22.85.115:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.