Rust Player Count
34,642 playing now

Online212.22.93.34:28034checked 10m ago

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS

2x biweekly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 194d ago biweekly schedule
Next wipe 1d 13h Thu 15 Oct, 17:59 UTC

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 15 October, 17:59 UTC, in 1d 13h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average 10/ 100
LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 9 on average 10/ 60
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 7 on average 4/ 150
RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 5 on average 3/ 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]EU · groups of 20+ · 2x · biweekly · 4 on average 0/ 100
|PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|groups of 10+ · 2x · biweekly · 3 on average 1/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

By name, USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS runs at 2x gather. The group limit is the game's default of 8 players. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

A procedural map of size 4,250 is what USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS runs, generated by the game with seed 2972797051. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS be found in Rust Player Count lists and filters?

The Rust Player Count lists that USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS fits are: Rust servers with a 2x gather rate, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What is the meaning of the tags on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

These are the tags USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2622 (Protocol): To join, your game must match protocol 2622; cs145743 (Build): It runs on game build 145743; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $rger (Region code): Region code set to ger; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

0 of 50 slots are filled on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS right now. The average player count for the past seven days is 0.

What position does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS hold among Rust servers?

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is in the top 71% of all ranked servers with a rank of #15,961 for player hours over the past seven days.

Server details

What is the uptime and reliability of USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

You can find USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS online at the moment. The uptime it gives suggests it restarted about 18 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

Rust network protocol 2622 and build 145743 on Windows is what USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

No region is published by USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, and the region code is ger. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 212.22.93.34:28034.

How well does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS perform?

In the last 48 hours, it averaged 64 server fps, with a low of 45. The maximum number of entities it carried was 102,336, which includes buildings, deployables and everything else. At its highest, it used 3,997 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

How often does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS wipe?

The next wipe for USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is an estimate based on biweekly: 14 days after its last wipe. A wipe is scheduled for Thursday 15 October at 17:59 UTC. The present world dates from 194 days 10 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

What is the process to join USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

To get in, press F1 in Rust and enter client.connect 212.22.93.34:28034. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://pve-ussr.gamestores.app/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2622,^p,^b,^p,gmrust,cs145743,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2622
Protocol To join, your game must match protocol 2622.
cs145743
Build It runs on game build 145743.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$rger
Region code Region code set to ger.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.