Online212.22.93.98:28054checked 11m ago
FunDev Coming Soon...
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:54 UTC9h ago | – | – | running | 1 |
| Mon 5 Oct, 17:54 UTC8d ago | 1 | halved by day 1 | 8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern FunDev Coming Soon...?
No gather rate appears in the name of FunDev Coming Soon.... Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on FunDev Coming Soon...?
The game generates a procedural map of size 1,600 with seed 1337 for FunDev Coming Soon.... You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can FunDev Coming Soon... be found in Rust Player Count lists and filters?
These Rust Player Count lists include FunDev Coming Soon...: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What information do the tags on FunDev Coming Soon... convey?
These are the tags FunDev Coming Soon... publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
What is the player count on FunDev Coming Soon...?
With 10 slots, FunDev Coming Soon... has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 1 players.
How does FunDev Coming Soon... compare in server rankings?
For player hours in the last seven days, FunDev Coming Soon... ranks #8,631 and is in the top 39% of all ranked servers.
About the server
What is the uptime and reliability of FunDev Coming Soon...?
You can find FunDev Coming Soon... online at the moment. Based on the uptime it reports, the last restart was about 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 5 October 2026.
What Rust version is used on FunDev Coming Soon...?
On Windows, FunDev Coming Soon... runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of FunDev Coming Soon...?
There is no region published by FunDev Coming Soon.... The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 212.22.93.98:28054.
What is the performance like on FunDev Coming Soon...?
In the last 48 hours, it averaged 64 server fps, with a low of 42. The maximum number of entities it carried was 29,119, which includes buildings, deployables and everything else. At its highest, it used 2,586 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What changes on FunDev Coming Soon... on wipe day?
The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.
How often does FunDev Coming Soon... wipe?
Monthly force wipes are the sole wipes on FunDev Coming Soon.... Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 9 hours. The tags show a wipe schedule set to monthly.
How to join
What is the process to join FunDev Coming Soon...?
To get in, press F1 in Rust and enter client.connect 212.22.93.98:28054. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.