Rust Player Count
35,515 playing now

Online212.22.93.98:28054checked 11m ago

FunDev Coming Soon...

monthly wipes moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #8,631 top 39%
Last wipe 9h ago monthly schedule
Next wipe 22d 14h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 18:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608005:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 18:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

Usual gap 8 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

22d 14hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:54 UTC9h ago – – running 1
Mon 5 Oct, 17:54 UTC8d ago 1 halved by day 1 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 71 on average 10/ 200
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 4/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 63 on average 1/ 1000

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern FunDev Coming Soon...?

No gather rate appears in the name of FunDev Coming Soon.... Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on FunDev Coming Soon...?

The game generates a procedural map of size 1,600 with seed 1337 for FunDev Coming Soon.... You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can FunDev Coming Soon... be found in Rust Player Count lists and filters?

These Rust Player Count lists include FunDev Coming Soon...: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What information do the tags on FunDev Coming Soon... convey?

These are the tags FunDev Coming Soon... publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on FunDev Coming Soon...?

With 10 slots, FunDev Coming Soon... has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 1 players.

How does FunDev Coming Soon... compare in server rankings?

For player hours in the last seven days, FunDev Coming Soon... ranks #8,631 and is in the top 39% of all ranked servers.

About the server

What is the uptime and reliability of FunDev Coming Soon...?

You can find FunDev Coming Soon... online at the moment. Based on the uptime it reports, the last restart was about 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 5 October 2026.

What Rust version is used on FunDev Coming Soon...?

On Windows, FunDev Coming Soon... runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of FunDev Coming Soon...?

There is no region published by FunDev Coming Soon.... The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 212.22.93.98:28054.

What is the performance like on FunDev Coming Soon...?

In the last 48 hours, it averaged 64 server fps, with a low of 42. The maximum number of entities it carried was 29,119, which includes buildings, deployables and everything else. At its highest, it used 2,586 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on FunDev Coming Soon... on wipe day?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

How often does FunDev Coming Soon... wipe?

Monthly force wipes are the sole wipes on FunDev Coming Soon.... Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 9 hours. The tags show a wipe schedule set to monthly.

How to join

What is the process to join FunDev Coming Soon...?

To get in, press F1 in Rust and enter client.connect 212.22.93.98:28054. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.