Offline212.3.128.35:28015checked 23d ago
TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does TroubleChute use?
The name of TroubleChute does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.
Which map is running on TroubleChute?
A procedural map is what TroubleChute runs, generated by the game.
Tags and filters
Where can TroubleChute be found in Rust Player Count lists and filters?
These Rust Player Count lists include TroubleChute: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What information do the tags on TroubleChute convey?
For the game's server browser, TroubleChute publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is TroubleChute?
Currently offline, TroubleChute was last seen 23 days 4 hours ago.
How does TroubleChute compare in server rankings?
For player hours in the last seven days, TroubleChute ranks #13,224 and is in the top – of all ranked servers.
About the server
How reliable is TroubleChute, and is it online?
Last seen 23 days 4 hours ago, TroubleChute is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 20 September 2026.
What is the Rust version for TroubleChute?
On Windows, TroubleChute runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find TroubleChute?
A region is not published by TroubleChute. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 212.3.128.35:28015.
Wipe days
When does TroubleChute wipe?
The rhythm of wipes on TroubleChute cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 37 days 4 hours.
How to join
What steps are needed to join TroubleChute?
Open the Rust console with F1, then type client.connect 212.3.128.35:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.