Rust Player Count
34,007 playing now

OnlineEU212.4.138.244:28041checked 12m ago

DeadZone Vanilla | Monthly | EU | LARGE

monthly wipes moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 3
Rank #8,486 top 38% · #2086 in EU
Last wipe 13d ago monthly schedule
Next wipe 21d 14h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

21d 14hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 5/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 1/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average 29/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 14.10EU · groups of 16+ · monthly · 60 on average 46/ 1000

Quick answers

from the figures on this page

Settings and map

Which rules govern DeadZone Vanilla | Monthly | EU | LARGE?

A gather rate is absent from the name of DeadZone Vanilla | Monthly | EU | LARGE. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What is the map on DeadZone Vanilla | Monthly | EU | LARGE?

The game generates a procedural map of size 4,250 with seed 2026 for DeadZone Vanilla | Monthly | EU | LARGE. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can DeadZone Vanilla | Monthly | EU | LARGE be found in Rust Player Count lists and filters?

These Rust Player Count lists include DeadZone Vanilla | Monthly | EU | LARGE: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on DeadZone Vanilla | Monthly | EU | LARGE?

These are the tags DeadZone Vanilla | Monthly | EU | LARGE publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): The server browser lists this one under Europe. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on DeadZone Vanilla | Monthly | EU | LARGE?

0 of 100 slots are filled on DeadZone Vanilla | Monthly | EU | LARGE right now. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours was 3 players at 17:00 UTC.

Where does DeadZone Vanilla | Monthly | EU | LARGE sit in the rankings?

DeadZone Vanilla | Monthly | EU | LARGE ranks #8,486 for player hours over the past seven days, #2,086 in Europe, and is in the top 38% of all ranked servers.

Server details

What is the uptime and reliability of DeadZone Vanilla | Monthly | EU | LARGE?

You can find DeadZone Vanilla | Monthly | EU | LARGE online at the moment. Based on the uptime it reports, the last restart was about 11 minutes ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for DeadZone Vanilla | Monthly | EU | LARGE?

Rust network protocol 2634 and build 167781 on Linux is what DeadZone Vanilla | Monthly | EU | LARGE uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find DeadZone Vanilla | Monthly | EU | LARGE?

In Europe, DeadZone Vanilla | Monthly | EU | LARGE lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 212.4.138.244:28041.

Is DeadZone Vanilla | Monthly | EU | LARGE lag-free?

In the last 48 hours, it averaged 50 server fps, with a low of 49. The maximum number of entities it carried was 108,680, which includes buildings, deployables and everything else. Memory usage reached up to 3,774 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on DeadZone Vanilla | Monthly | EU | LARGE on wipe day?

The average busiest point in recent wipes reached 3 players. The latest wipe saw its biggest crowd 41 hours in.

How often does DeadZone Vanilla | Monthly | EU | LARGE wipe?

Monthly force wipes are the sole wipes on DeadZone Vanilla | Monthly | EU | LARGE. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 13 days 9 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

What steps are needed to join DeadZone Vanilla | Monthly | EU | LARGE?

Open the Rust console with F1, then type client.connect 212.4.138.244:28041. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://dzrust.eu/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.