Online212.73.137.6:28017checked 8m ago
CrazyRust Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:34 UTC10h ago | – | – | – | 0 |
| Wed 14 Oct, 09:46 UTC1d ago | – | – | – | 1 |
| Tue 13 Oct, 21:38 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 11:42 UTC2d ago | – | – | – | 0 |
| Tue 13 Oct, 04:35 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 23:15 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 22:06 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 22:30 UTC3d ago | – | – | – | 0 |
| Tue 6 Oct, 09:08 UTC9d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 17:50 UTC FW13d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 18:10 UTC15d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 18:28 UTC16d ago | – | – | – | 1 |
| Mon 28 Sep, 16:38 UTC16d ago | – | – | – | 0 |
| Mon 28 Sep, 16:01 UTC16d ago | – | – | – | 1 |
| Mon 28 Sep, 14:50 UTC16d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 15:20 UTC17d ago | 1 | – | 1 days | 0 |
| Sat 26 Sep, 16:55 UTC18d ago | 1 | – | 0.9 days | 0 |
| Thu 24 Sep, 04:54 UTC21d ago | 2 | held half | 2.5 days | 0 |
| Wed 23 Sep, 05:35 UTC22d ago | 2 | – | 1 days | 1 |
| Tue 22 Sep, 06:17 UTC23d ago | 1 | – | 1 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern CrazyRust Test Server?
The name of CrazyRust Test Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What is the map on CrazyRust Test Server?
A procedural map of size 1,000 is what CrazyRust Test Server runs, generated by the game with seed 671800176. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.
Tags and filters
Where can CrazyRust Test Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that CrazyRust Test Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on CrazyRust Test Server?
These are the tags CrazyRust Test Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on CrazyRust Test Server?
Right now, 0 players are on CrazyRust Test Server, which has 40 slots. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 14:00 UTC, averaging 1 players.
What position does CrazyRust Test Server hold among Rust servers?
Over the last seven days, CrazyRust Test Server is #6,404 for player hours, placing it in the top 29% of ranked servers.
Server information
How reliable is CrazyRust Test Server, and is it online?
Right now, CrazyRust Test Server is up. It reports an uptime that puts the last restart at roughly 7 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for CrazyRust Test Server?
On Linux, CrazyRust Test Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of CrazyRust Test Server?
A region is not published by CrazyRust Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 212.73.137.6:28017.
How well does CrazyRust Test Server perform?
Over the last 48 hours, the average server fps was 239, and it never dropped below 214. The highest entity count was 45,385, covering buildings, deployables and all other objects. At its highest, it used 2,518 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
When does CrazyRust Test Server wipe?
A new world appears every few hours on CrazyRust Test Server, so no wipe schedule is kept; those resets are not wipes.
How to join
What is the process to join CrazyRust Test Server?
Open the Rust console with F1, then type client.connect 212.73.137.6:28017. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://srkhost.eu/.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
