Offline213.109.141.52:28015checked 29d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern TEST?
No gather rate appears in the name of TEST. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.
What is the map on TEST?
A procedural map, generated by the game, runs on TEST.
Tags and filters
Where can TEST be found in Rust Player Count lists and filters?
The Rust Player Count lists that TEST fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST?
For the game's server browser, TEST publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is TEST?
TEST is offline at the moment; the last time it was seen was 29 days 23 hours ago.
How does TEST compare in server rankings?
Over the last seven days, TEST is #15,049 for player hours, placing it in the top – of ranked servers.
Server information
What is the online status and reliability of TEST?
Last seen 29 days 23 hours ago, TEST is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 14 September 2026.
What Rust version is used on TEST?
Rust network protocol 2633 and build 163794 on Windows is what TEST uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does TEST serve?
There is no region published by TEST. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 213.109.141.52:28015.
Wipe information
How often does TEST wipe?
Too few wipes are recorded for TEST to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 29 days 23 hours ago.
Join the server
What is the process to join TEST?
Open the Rust console with F1, then type client.connect 213.109.141.52:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.