Offline213.133.101.13:27016checked 6h ago
Medusa Server [SERVER IN TEST]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Medusa Server [SERVER IN TEST]?
No gather rate appears in the name of Medusa Server [SERVER IN TEST]. Group size is limited to 5 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on Medusa Server [SERVER IN TEST]?
A procedural map of size 4,500 is what Medusa Server [SERVER IN TEST] runs, generated by the game with seed 32323. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can Medusa Server [SERVER IN TEST] be found in Rust Player Count lists and filters?
The Rust Player Count lists that Medusa Server [SERVER IN TEST] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on Medusa Server [SERVER IN TEST] convey?
For the game's server browser, Medusa Server [SERVER IN TEST] publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts5 (Group limit): Teams are capped at 5 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does Medusa Server [SERVER IN TEST] have?
Medusa Server [SERVER IN TEST] is offline at the moment; the last time it was seen was 6 hours ago. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 1 players.
Where does Medusa Server [SERVER IN TEST] sit in the rankings?
Medusa Server [SERVER IN TEST] is in the top 41% of all ranked servers with a rank of #9,058 for player hours over the past seven days.
About the server
What is the online status and reliability of Medusa Server [SERVER IN TEST]?
Last seen 6 hours ago, Medusa Server [SERVER IN TEST] is offline right now. Based on the uptime it reports, the last restart was about 15 hours ago. For the last 3 full days, it was online for 30 of 72 hours, a 42% uptime. Its first appearance in Rust Player Count was on 11 October 2026.
What Rust version is used on Medusa Server [SERVER IN TEST]?
Rust network protocol 2634 and build 167584 on Linux is what Medusa Server [SERVER IN TEST] uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Medusa Server [SERVER IN TEST]?
A region is not published by Medusa Server [SERVER IN TEST]. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 213.133.101.13:27016.
How well does Medusa Server [SERVER IN TEST] perform?
The server ran at an average of 142 fps over the last 48 hours, never falling below 106. The maximum number of entities it carried was 123,049, which includes buildings, deployables and everything else. Peak memory use was 3,998 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What wipe pattern does Medusa Server [SERVER IN TEST] follow?
With so few of Medusa Server [SERVER IN TEST]'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 3 days 9 hours.
Connect to the server
What steps are needed to join Medusa Server [SERVER IN TEST]?
To get in, press F1 in Rust and enter client.connect 213.133.101.13:27016. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts5,^o^z
Game
gmrust
mp50
ts5
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
