Online213.133.102.113:28035checked 12m ago
Raiders of the Deep
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW12d ago | 1 | – | running | 0 |
| Sun 20 Sep, 19:55 UTC23d ago | 2 | held half | 10.9 days | 1 |
| Sat 19 Sep, 17:10 UTC24d ago | 4 | – | 1.1 days | 1 |
| Thu 17 Sep, 17:45 UTC26d ago | 3 | held half | 2 days | 2 |
| Wed 16 Sep, 18:38 UTC27d ago | 3 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Raiders of the Deep?
A gather rate is absent from the name of Raiders of the Deep. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on Raiders of the Deep?
On Raiders of the Deep, the map is custom, size 3,000. A download of the map file is available on this page.
Tags and filters
Where can Raiders of the Deep be found in Rust Player Count lists and filters?
These Rust Player Count lists include Raiders of the Deep: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Raiders of the Deep?
The game's server browser reads these tags from Raiders of the Deep: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; rustmaps (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does Raiders of the Deep have?
1 of 40 slots are filled on Raiders of the Deep right now. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 10:00 UTC.
Where does Raiders of the Deep sit in the rankings?
Over the last seven days, Raiders of the Deep is #7,165 for player hours, placing it in the top 32% of ranked servers.
Server information
What is the uptime and reliability of Raiders of the Deep?
You can find Raiders of the Deep online at the moment. Based on the uptime it reports, the last restart was about 3 hours ago. It was up 98% of the time over the last 7 full days, 164 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Raiders of the Deep?
Linux hosts Raiders of the Deep, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Raiders of the Deep?
No region is published by Raiders of the Deep. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 213.133.102.113:28035.
How well does Raiders of the Deep perform?
The server ran at an average of 226 fps over the last 48 hours, never falling below 147. The highest entity count was 23,908, covering buildings, deployables and all other objects. Peak memory use was 2,498 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What should you expect on Raiders of the Deep during a wipe?
The average busiest point in recent wipes reached 2 players. 22 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What wipe pattern does Raiders of the Deep follow?
No next wipe can be predicted for Raiders of the Deep, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 12 days 15 hours.
Join the server
How can I connect to Raiders of the Deep?
Joining is done by opening the console (F1) and running client.connect 213.133.102.113:28035. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://dauerdrauf.com/.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
