Rust Player Count
38,150 playing now

Offline213.166.84.23:28080checked 11d ago

DyingManRust

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,917 top 69%
Last wipe 88d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 72/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 55/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 18/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does DyingManRust use?

The name of DyingManRust does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on DyingManRust?

A procedural map of size 2,000 is what DyingManRust runs, generated by the game with seed 481981. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can DyingManRust be found in Rust Player Count lists and filters?

The Rust Player Count lists that DyingManRust fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on DyingManRust?

These are the tags DyingManRust publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2631 (Protocol): Your game version needs to be on protocol 2631 to connect; cs158240 (Build): It runs on game build 158240; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does DyingManRust have?

Currently offline, DyingManRust was last seen 11 days 23 hours ago.

Where does DyingManRust sit in the rankings?

Over the last seven days, DyingManRust is #15,917 for player hours, placing it in the top 69% of ranked servers.

Server information

What is the uptime and reliability of DyingManRust?

Last seen 11 days 23 hours ago, DyingManRust is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 15 September 2026.

What is the Rust version for DyingManRust?

On Windows, DyingManRust runs Rust network protocol 2631 and build 158240. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of DyingManRust?

There is no region published by DyingManRust. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 213.166.84.23:28080.

Wipe information

How often does DyingManRust wipe?

With so few of DyingManRust's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 88 days 13 hours.

Join the server

How can I connect to DyingManRust?

Open the Rust console with F1, then type client.connect 213.166.84.23:28080. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2631
Protocol Your game version needs to be on protocol 2631 to connect.
cs158240
Build It runs on game build 158240.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.