Offline213.193.252.202:28015checked 12d ago
Local Staging Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Local Staging Test?
The name of Local Staging Test does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on Local Staging Test?
A procedural map, generated by the game, runs on Local Staging Test.
Tags and filters
Where can Local Staging Test be found in Rust Player Count lists and filters?
These Rust Player Count lists include Local Staging Test: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on Local Staging Test convey?
These are the tags Local Staging Test publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166427 (Build): Build number: 166427; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does Local Staging Test have?
Local Staging Test is offline at the moment; the last time it was seen was 12 days 19 hours ago.
How does Local Staging Test compare in server rankings?
For player hours in the last seven days, Local Staging Test ranks #16,608 and is in the top 70% of all ranked servers.
Server details
What is the online status and reliability of Local Staging Test?
Local Staging Test is down at the moment and was last seen 12 days 19 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 1 October 2026 is when Rust Player Count first saw it.
What is the Rust version for Local Staging Test?
Rust network protocol 2634 and build 166427 on Windows is what Local Staging Test uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Local Staging Test?
No region is published by Local Staging Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 213.193.252.202:28015.
Wipe schedule
What wipe pattern does Local Staging Test follow?
With so few of Local Staging Test's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 13 days 8 hours ago.
How to join
How can I connect to Local Staging Test?
Joining is done by opening the console (F1) and running client.connect 213.193.252.202:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166427
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.