Online213.202.203.53:28015checked 12m ago
4Netplayers-5400HalleinGoesRust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:29 UTC6d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for 4Netplayers-5400HalleinGoesRust?
The name of 4Netplayers-5400HalleinGoesRust does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on 4Netplayers-5400HalleinGoesRust?
A procedural map of size 4,500 is what 4Netplayers-5400HalleinGoesRust runs, generated by the game with seed 1234567890. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can 4Netplayers-5400HalleinGoesRust be found in Rust Player Count lists and filters?
These Rust Player Count lists include 4Netplayers-5400HalleinGoesRust: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on 4Netplayers-5400HalleinGoesRust convey?
These are the tags 4Netplayers-5400HalleinGoesRust publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on 4Netplayers-5400HalleinGoesRust?
With 10 slots, 4Netplayers-5400HalleinGoesRust has 0 players at the moment. The average player count for the last seven days is 1, and the highest point was 4. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 4 players.
What position does 4Netplayers-5400HalleinGoesRust hold among Rust servers?
4Netplayers-5400HalleinGoesRust is in the top 20% of all ranked servers with a rank of #4,408 for player hours over the past seven days.
Server information
What is the online status and reliability of 4Netplayers-5400HalleinGoesRust?
You can find 4Netplayers-5400HalleinGoesRust online at the moment. It reports an uptime that puts the last restart at roughly 26 minutes ago. In the last 7 full days, it was up for 71 of 168 hours, which is 42% uptime. 6 October 2026 is when Rust Player Count first saw it.
What Rust version is used on 4Netplayers-5400HalleinGoesRust?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers-5400HalleinGoesRust uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does 4Netplayers-5400HalleinGoesRust serve?
There is no region published by 4Netplayers-5400HalleinGoesRust. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 213.202.203.53:28015.
How well does 4Netplayers-5400HalleinGoesRust perform?
The server ran at an average of 30 fps over the last 48 hours, never falling below 27. Up to 211,042 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,865 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What happens on 4Netplayers-5400HalleinGoesRust when a wipe occurs?
Across its recent wipes, the busiest times averaged 3 players. 25 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does 4Netplayers-5400HalleinGoesRust follow?
Too few wipes are recorded for 4Netplayers-5400HalleinGoesRust to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 6 days 14 hours ago.
Connect to the server
What steps are needed to join 4Netplayers-5400HalleinGoesRust?
Joining is done by opening the console (F1) and running client.connect 213.202.203.53:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.