Online213.202.205.2:21400checked 12m ago
4Netplayers BOGURUST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does 4Netplayers BOGURUST use?
A gather rate is absent from the name of 4Netplayers BOGURUST. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
What map is used on 4Netplayers BOGURUST?
4Netplayers BOGURUST runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can 4Netplayers BOGURUST be found in Rust Player Count lists and filters?
The Rust Player Count lists that 4Netplayers BOGURUST fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on 4Netplayers BOGURUST convey?
The game's server browser reads these tags from 4Netplayers BOGURUST: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does 4Netplayers BOGURUST have?
Right now, 0 players are on 4Netplayers BOGURUST, which has 10 slots. The seven-day average is 0 players, with a peak of 1.
What position does 4Netplayers BOGURUST hold among Rust servers?
Over the last seven days, 4Netplayers BOGURUST is #12,588 for player hours, placing it in the top 57% of ranked servers.
Server details
How reliable is 4Netplayers BOGURUST, and is it online?
Right now, 4Netplayers BOGURUST is up. It reports an uptime that puts the last restart at roughly 2 days 5 hours ago. It was up 100% of the time over the last 2 full days, 48 of 48 hours. Rust Player Count recorded it for the first time on 11 October 2026.
What Rust version is used on 4Netplayers BOGURUST?
On Linux, 4Netplayers BOGURUST runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find 4Netplayers BOGURUST?
A region is not published by 4Netplayers BOGURUST. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 213.202.205.2:21400.
Is 4Netplayers BOGURUST lag-free?
In the last 48 hours, it averaged 30 server fps, with a low of 26. Up to 89,473 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,740 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
How often does 4Netplayers BOGURUST wipe?
The rhythm of wipes on 4Netplayers BOGURUST cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 3 days 1 hours ago.
How to join
What is the process to join 4Netplayers BOGURUST?
Joining is done by opening the console (F1) and running client.connect 213.202.205.2:21400. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.